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I seem to be unable to get
Friday, July 31, 2020 - 14:49

I seem to be unable to get autotiling to work with this tilset using Godot. Is this tileset incompatible with Godot? Specifically, I am trying to get the grassy regions to work.

It could also be that I am using the wrong bitmask configuration. If someone has an insight as to how the bitmasks should be set with Godot it would be helpful.