Those details are helpful. I'm not a graphic artist but this discussion will get noticed by one soon since it has "paid project" as the title. I'm working on school work at the moment but someone else might try to offer you some resource that could work for your game. My suggestion is to look through the database and see if anything is interesting:
Hi skyrace. Not sure exactly what kind of graphics you want but it might help to elaborate. Are you looking for pixel art or vector graphics? Style (Steampunk, Cyberpunk, medieval, modern, noir, grunge, etc.)? Perspective (top-down orthogonal, side scroller, etc.)?
There are tons of existing assets on OGA that might suite your needs if we knew a little more about what you wanted ;)
A lot of times paid vs. free boils down to how much time the workflow takes to create a product, not the sound fonts. It also has a lot to do with interface design, available features, and ease of use. Paid usually has a lot more time invested in it so it's significantly polished. Many free programs do great things but have questionable interfaces, high learning curves, lack features, or the workflow isn't intuitive. I tend to tinker with free software for most things but when I really need something good I tend to look at the paid software market to see what I can get (for my time vs. my money).
By the way, I just read on the FL Studio website that they give free lifetime updates. For anyone out there using a cracked copy of FL Studio eyeing this thread you might be interested to get a legit copy that gets free updates for life.
I'm not adding any new comments or constructive feedback, just a note to say this is beautiful and I enjoyed it enough to add to my OGA Music Favorites (meaning my offline music that I listen to when coding). This is very well composed and easy on the ears.
For some reason this reminded me of Leibniz's Integral Rule. It allows for calculating surface area of something when one part of an area is growing while another part is shrinking. It lets you determine exactly how much surface area there is at a given moment. Sort of like rolling a scroll from left to right; one side is unrolling while the other side is rolling up... terribly random nerdy thoughts.
Those new tiles look really awesome. Sorry I didn't get back to you yesterday, I was in Belgium at the NATO headquarters doing some work most of the week.
Those details are helpful. I'm not a graphic artist but this discussion will get noticed by one soon since it has "paid project" as the title. I'm working on school work at the moment but someone else might try to offer you some resource that could work for your game. My suggestion is to look through the database and see if anything is interesting:
http://opengameart.org/art-search-advanced
Hi skyrace. Not sure exactly what kind of graphics you want but it might help to elaborate. Are you looking for pixel art or vector graphics? Style (Steampunk, Cyberpunk, medieval, modern, noir, grunge, etc.)? Perspective (top-down orthogonal, side scroller, etc.)?
There are tons of existing assets on OGA that might suite your needs if we knew a little more about what you wanted ;)
A lot of times paid vs. free boils down to how much time the workflow takes to create a product, not the sound fonts. It also has a lot to do with interface design, available features, and ease of use. Paid usually has a lot more time invested in it so it's significantly polished. Many free programs do great things but have questionable interfaces, high learning curves, lack features, or the workflow isn't intuitive. I tend to tinker with free software for most things but when I really need something good I tend to look at the paid software market to see what I can get (for my time vs. my money).
By the way, I just read on the FL Studio website that they give free lifetime updates. For anyone out there using a cracked copy of FL Studio eyeing this thread you might be interested to get a legit copy that gets free updates for life.
@Manveru
Awesome enemy sprite. Looks scary.
@Redshrike
This is a really awesome idea for animation... hahaha... this may go on my list of things to have done if you know what I mean.
I'm not adding any new comments or constructive feedback, just a note to say this is beautiful and I enjoyed it enough to add to my OGA Music Favorites (meaning my offline music that I listen to when coding). This is very well composed and easy on the ears.
For some reason this reminded me of Leibniz's Integral Rule. It allows for calculating surface area of something when one part of an area is growing while another part is shrinking. It lets you determine exactly how much surface area there is at a given moment. Sort of like rolling a scroll from left to right; one side is unrolling while the other side is rolling up... terribly random nerdy thoughts.
I had the same problem a couple hours ago but didn't think to post a response like bart and CruzR.
Those new tiles look really awesome. Sorry I didn't get back to you yesterday, I was in Belgium at the NATO headquarters doing some work most of the week.
These hair styles are pretty awesome. Any plans for more after these?
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