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Congrats Bart! I hope she
Saturday, June 15, 2013 - 06:57

Congrats Bart! I hope she lets you sleep at night ... or day. :)

So can everybody use the
Monday, March 25, 2013 - 12:00

So can everybody use the textures from plaintextures and goodtextures for FOSS models now (that would be great) or do we need a unique permission for every project?

Cute model btw.

Hehe, I know how to open a
Sunday, February 24, 2013 - 13:56

Hehe, I know how to open a file, but Firefox couldn't download it. It could be a problem with NoScript. In Opera the download worked fine.

The model looks cool, there are only some flipped normals in the grip. And a normal and spec map could be nice.

Good job again.
Sunday, February 24, 2013 - 12:13

Good job again.

Awesome! :D
Sunday, February 24, 2013 - 12:10

Awesome! :D

 

For some reason I can't download it. Firefox seems to just open the file and I see the code?!?

Hey cool, great job! :) I
Monday, January 21, 2013 - 05:51

Hey cool, great job! :) I never thought the mechs would be used in this way.

No problem, I can understand
Wednesday, December 19, 2012 - 04:34

No problem, I can understand you, since I'm german, too. ;) Would be great to hear some of your ideas.

That's great! Good job! You
Wednesday, December 19, 2012 - 03:45

That's great! Good job! You remind me to update the file here, and I think I still haven't uploaded the new lava and water tiles to our SVN repository (I'm busy atm). I see you have found our repository already. :) Is your project open source, too? It would be cool if you could contribute to Open Dungeons as well, because we have a lack of developers, but it's written in C++ not Java. Maybe you could share your knowledge and ideas with the people on our forum. http://forum.freegamedev.net/viewforum.php?f=15

Are you able to switch the textures of the walls or do you have to export new unique walls for each texture? For OD I have to export unique walls for each material atm, even though the models are identical.

BTW, I'm currently trying to create a simpler tile set, but I'm having some problems. http://forum.freegamedev.net/viewtopic.php?f=38&t=3913 Does anyone here have an idea for a simpler solution?

Fantastic UI. I'd love to
Saturday, December 8, 2012 - 13:43

Fantastic UI. I'd love to have an UI like this in Open Dungeons, if you have some spare time... ;)

Here's our latest blog post: http://opendungeons.sourceforge.net/articles/2012/11/13/working-backstag...

Now someone has to make a
Thursday, November 22, 2012 - 05:19

Now someone has to make a stoner game. :)

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