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Nice T. rex. Are you going to
Sunday, October 27, 2013 - 15:21

Nice T. rex. Are you going to texture it? I think some comic style textures would look cool, since his shape seems to be more non-realistic as well.

I wish more people would have contributed, because I'd really like to see (and help to make) some kind of survival FPS with dinosaurs.

Here's my contribution: http:
Thursday, October 24, 2013 - 22:29

Here's my contribution: http://opengameart.org/content/diplodocus

I want to add spikes and teeth later, but then the poly count will probably exceed the 1500 tri limit.

Maybe it would have been a
Thursday, October 10, 2013 - 10:46

Maybe it would have been a better idea to offer fewer but complete models (or at least one).

Very cool. Only the flares of
Thursday, October 10, 2013 - 10:43

Very cool. Only the flares of the turquoise star seem to be cut off a little bit.

You can use everything on
Monday, October 7, 2013 - 12:02

You can use everything on Opengameart in commercial projects.

Now I really wonder what a shipmunk is.

Ah, another hemp plant. :)
Sunday, October 6, 2013 - 08:06

Ah, another hemp plant. :)

No definite plans for the 3D
Sunday, October 6, 2013 - 08:04

No definite plans for the 3D mechs yet. I've only sketched some sci-fi/mech weapons, which I still want to improve before I turn them into 3D models. I'll have to check out how to make the mechs modular first. Are you still working on your mechs and will they be modular, too?

I thought it could just burst
Sunday, October 6, 2013 - 08:02

I thought it could just burst and release a swarm of spiders or facehuggers. Gas trap sounds nice, too. It could also be an acid slime bomb.

I'd like to see this in Open
Sunday, October 6, 2013 - 02:41

I'd like to see this in Open Dungeons as well. Maybe as a trap.

Thanks! :) I'm working on
Sunday, October 6, 2013 - 02:12

Thanks! :) I'm working on some isometric mechs now which I'll probably make modular as well. The next step will be modular 3D models. :)

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