Very nice addition doudoulolita. I actually start by blocking out the basic shape with a normal brush and then use the shape tools as in your example to get cleaner edges.
Thanks. BTW if anyone wants to create new camos then you can simply add some procedural textures, overlay them with the "Dirt" texture, and bake them to a new image.
Very nice addition doudoulolita. I actually start by blocking out the basic shape with a normal brush and then use the shape tools as in your example to get cleaner edges.
Hey, your ships are great as well. :)
Huh, why was there only the .obj file in the archive? Did I forget to add the blend? I just added the blend file with the packed textures.
I know how you feel. Have you heard of light therapy already? http://en.wikipedia.org/wiki/Light_therapy
I think that could help you.
Again cool stuff. What about some trees now? :)
Hey, I just saw your comment CptnWaffles. Didn't get an automatic e-mail notification.
The new link is: http://opengameart.org/content/spaceship-tutorial
Nice turret. Maybe this would be useful for Linwarrior.
Thanks. BTW if anyone wants to create new camos then you can simply add some procedural textures, overlay them with the "Dirt" texture, and bake them to a new image.
Now if someone turned this concept into a 3D model, we would win the co-op challenge (because there are no other entries yet). ;)
How can I add a "preview"?
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