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Woohoo!   Go guys :D
Tuesday, July 3, 2012 - 00:09

Woohoo!

 

Go guys :D

Hi daneeku,
Wednesday, June 27, 2012 - 23:46

Hi daneeku,

 

Thanks a lot for those! The palette used is very refreshing, and great to see some variations on it!

 

The smith element is a formidable addition, too. :)

 

Speaking of which, I wondered, where and/or when are the new sprites being collected and put in shape for use in the LPC apps?

 

Best regards,

For those interested, here a
Wednesday, June 27, 2012 - 00:16

For those interested, here a GPLv2 version from Allacrost:

Text balloon from Hero of Allacrost

Hi daneeklu,
Tuesday, June 26, 2012 - 01:06

Hi daneeklu,

Yes, i meant a simple few logs stacked in a triangular pack for instance ;)

The sack you just made would gladly go along as a outdoor prop for a village map, btw.

I also take the opportunity to say that your work is simply amazing, IMO. :)

Best regards,

Hi,
Monday, June 25, 2012 - 08:08

Hi,

 

I wondered about one very common thing in RPGs:

A woodpile, anyone?

 

Hi Bart,
Tuesday, May 1, 2012 - 05:01

Hi Bart,

 

I can see it bottom-left now.

 

Thanks a lot. :)

 

 

Hi,
Monday, April 23, 2012 - 00:40

Hi,

 

If it can help:

I'm using firefox 11.0. SAme issue on the debian branding (iceweasel).

Still didn't try it on something else, though.

 

Best regards,

Hi bart,
Monday, April 16, 2012 - 23:45

Hi bart,

 

Sorry, but... Where is that option?

comment form

Also, the 'Preview' button seems to lead to an empty (white) page in my case when I preview in an art discussion thread.

 

Thanks for that magnificent site anyway. :)

Best regards,

Ah, I'll add that the battle
Monday, April 16, 2012 - 23:37

Ah, I'll add that the battle flat part of the screen can be described here quite well:

In red the enemy battle zone,

in blue, the heroes' one:

http://imagebin.org/208243

If you want, you can also draw separate pieces that I'll be able to put in the front ground or place dynamically. E.g.: Stones or rocks placed there and there, variations on the herb, or to the sand that I could make happen during the battle.

My best regards,

Hi,
Monday, April 16, 2012 - 04:43

Hi,

Game also.

 

Writing the engine base is *rather* easy, finish it to be the perfect framework is almost impossible.

But when you have a nice-looking game made with a bit of creativity and something basic but functional, there is at least something to start from.

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