Neverwinter Nights also has a very nice story. Something like that could be done. They started with a problem (the plague), the city was seeking heroes to solve it, the most promising ones were allowed in the acedemy, and the opponent attacked the acedemy, killing most of the heroes, except the main character. First the problems in the city are to be solved, and then the goal is to seek the roots of the evil, and destroy them.
Neverwinter Nights also has a very nice story. Something like that could be done. They started with a problem (the plague), the city was seeking heroes to solve it, the most promising ones were allowed in the acedemy, and the opponent attacked the acedemy, killing most of the heroes, except the main character. First the problems in the city are to be solved, and then the goal is to seek the roots of the evil, and destroy them.
@pfunked: Nice release. What's for the next version? NPC's and quests? That would make a full engine out of it. Then it only needs multiplayer, and content. Also: I miss a spell to regenerate mana in expense of health. Of course it shouldn't be profitable to go mana -> health -> mana etc, but, I sometimes have to wait for my mana to regenerate, while my health is still full (as a pure offense lvl 9)
A mutated monster like creature. It's not very good, but it's my first rigged creature. I don't have much time to complete it before the deadline, I'm away both saturday and sunday.
Let me guess, recycling textures for 3d models is not allowed? In that case, I'll have to go for something that doesn't require textures.
Neverwinter Nights also has a very nice story. Something like that could be done. They started with a problem (the plague), the city was seeking heroes to solve it, the most promising ones were allowed in the acedemy, and the opponent attacked the acedemy, killing most of the heroes, except the main character. First the problems in the city are to be solved, and then the goal is to seek the roots of the evil, and destroy them.
Neverwinter Nights also has a very nice story. Something like that could be done. They started with a problem (the plague), the city was seeking heroes to solve it, the most promising ones were allowed in the acedemy, and the opponent attacked the acedemy, killing most of the heroes, except the main character. First the problems in the city are to be solved, and then the goal is to seek the roots of the evil, and destroy them.
@tartos: neat tileset.
@pfunked: Nice release. What's for the next version? NPC's and quests? That would make a full engine out of it. Then it only needs multiplayer, and content. Also: I miss a spell to regenerate mana in expense of health. Of course it shouldn't be profitable to go mana -> health -> mana etc, but, I sometimes have to wait for my mana to regenerate, while my health is still full (as a pure offense lvl 9)
Forgot to log in (again)
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ty :D
Very nice contest.. I'll try to make some nice architecture. But I'll be away for three days.
Looks great
I'm in:
http://opengameart.org/content/monster-constest-not-super-good-but-not-very-bad-either
A mutated monster like creature. It's not very good, but it's my first rigged creature. I don't have much time to complete it before the deadline, I'm away both saturday and sunday.
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