Very nice! Are they all hand crafted or are you using a template of face parts and combining them? Could it be extended to be generated from the individual face components?
Proposed this track for Hexoshi. The author likes the track except it is too consistently loud. Perhaps there's a way to produce a 'remix' or 'retouch' that is less loud and loops better?
This is a mess and looks like a ripped sprite cobbled together with a hand drawn shield by somebody who doesn't know what they are doing. Why is the minotaur sprite in a different resolution that has been resized and blurred?
It would be nice if you had an actual source file for this instead of a PSD that is little more than a drop shadow effect.
This is really cool. Thanks for sharing!
I'll be that guy then... is this open source? :P
Very nice! Are they all hand crafted or are you using a template of face parts and combining them? Could it be extended to be generated from the individual face components?
Really nice track.
Woah, why is that preview image insanely big and zoomed in? I mean it doesn't fit on my 1080p display!!
Proposed this track for Hexoshi. The author likes the track except it is too consistently loud. Perhaps there's a way to produce a 'remix' or 'retouch' that is less loud and loops better?
Hexoshi author's thoughts here: https://forum.freegamedev.net/viewtopic.php?p=73900#p73900
I would love to see a darker, perhaps cave version of these tiles. They are a bit too bright to be a dungeon. Looks more like a desert ruin.
This is a mess and looks like a ripped sprite cobbled together with a hand drawn shield by somebody who doesn't know what they are doing. Why is the minotaur sprite in a different resolution that has been resized and blurred?
I love this. Hope to see more of a similar style.
Pages