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Tozan: Haven't tried again
Thursday, June 25, 2015 - 13:28

Tozan: Haven't tried again since then. But i at least uploaded a few color variations of this planet: http://opengameart.org/content/colorful-planets-0 :)

Nice work. Hope to see more
Sunday, January 25, 2015 - 09:48

Nice work. Hope to see more of these :)

It would be great to have the
Saturday, December 6, 2014 - 22:22

It would be great to have the front and the hind mountains as seperate layers, for a parallax scrolling effect while the player moves.

Cute, haha :D
Tuesday, December 2, 2014 - 10:12

Cute, haha :D

Tatermand: http://picload.org
Saturday, November 15, 2014 - 02:05

Iamjot: Thanks :)

Tatermand: Great stuff, expect for [dead link] :)

Thanks for the reply. I need
Thursday, November 13, 2014 - 09:14

FoySynergy: Oh shit. Now i'm embarrassed. Sorry, i realized i commented at the wrong music. :D

FoxSynergy: Beautiful piece.
Thursday, November 13, 2014 - 05:10

FoxSynergy: Beautiful piece. Good for space exploration games :) May i ask if you could send me a loopable version from 0:00 to ca. 0:59? If it's not too much to ask. I can't export the file under 1,8 MiB (lowest OGG quality). :/

You ARE an artist. Very nice
Tuesday, November 11, 2014 - 07:22

You ARE an artist. Very nice style :D

:D I'm sure, this will
Tuesday, November 11, 2014 - 07:18

:D This will produce hundreds of new zombie shooters and they will all look awesome, just because of your sprites. x)

Tatermand: Awesome style. You
Tuesday, November 11, 2014 - 06:47

Tatermand: Awesome style. You are absolutely talented. I hope the stuff you create for Vidmaster will be available for us poor ones too :P It's really great. I would absolutely love to see more in that style.

I'm programming a space game myself. This is how one of your ships looks in it :) It's a HTML5 game running in the browser: [dead link]

You say you're not an artist, yet you have uploaded already some of the best art assets on OpenGameArt and this one here is immediately number 1# of the week :D

There is a thing you could improve: The sparks of the stars should have all the same angle. This effect appears through the lense of the camera which shot a picture. It's fixed in the sense that all sparks on a picture have the same angle.

Vidmaster: Your space game sounds similar to mine, i got rotable turrets too (they always point to your cursor) and complete free, real time controls. Is there something you have to show already? I'm always interested in sharing inspirations and ideas with other gamedevs :) My game is playable at [dead link] (multiplayer doesn't work at the moment).

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