Idle / run animations added! I've finished up the men, anyway, thanks to Wolthera's run cycle, and I've ported them into the eleven skin tones I'm currently using. Women next!
Also, in case anyone's concerned-- the head-waggle idle isn't actually the idle. It's just the four images that I use for it. Adding in fifteen seconds of standing with the occassional blink wouldn't be the best use of space...
Supporting the diagonals will be too much for me, but I'll be using the run animations in my LPC character creator to start with, then in my Last Score project. I've also used the diagonal heads for an idle animation. Great job!
:heads off to refine stuff / make new skin tones and clothes:
@bluecarrot16 - Ooooh! A run cycle! Yes! I needed this! ... I can't believe all my LPC searches didn't turn this up. Thank you!
A recolor tool would be a great addition; I'd have to investigate Unity's capability for doing such things. At the moment I'm not doing recoloring to get the basic creator finished, but it's definitely something to look into for later. :)
Oh, I know about Gimp, certainly. It's just that I have the Adobe Creative Suite, and I really don't want to download Gimp for the sole purpose of exporting images when I have some rather nice tools. :/
I've also gone through every LPC file in the Git Universal LPC character repository, which the Character Generator is based on, and these hair and clothes weren't included.
Quill18Creates' YouTube channel was what made C# and Unity programming 'click' in my head I assume you've taken a look at Unity's official tutorials? If you haven't, they're quite excellent.
@el-corleo - Well, by that I meant that I can't look at certain types of games. I've got a chronic migraine, so I have to be careful. :) Thanks for the screenshots!
That's gorgeous. Great work!
Idle / run animations added! I've finished up the men, anyway, thanks to Wolthera's run cycle, and I've ported them into the eleven skin tones I'm currently using. Women next!
Also, in case anyone's concerned-- the head-waggle idle isn't actually the idle. It's just the four images that I use for it. Adding in fifteen seconds of standing with the occassional blink wouldn't be the best use of space...
This is fantastic! Thank you!!!
Supporting the diagonals will be too much for me, but I'll be using the run animations in my LPC character creator to start with, then in my Last Score project. I've also used the diagonal heads for an idle animation. Great job!
:heads off to refine stuff / make new skin tones and clothes:
@bluecarrot16 - Ooooh! A run cycle! Yes! I needed this! ... I can't believe all my LPC searches didn't turn this up. Thank you!
A recolor tool would be a great addition; I'd have to investigate Unity's capability for doing such things. At the moment I'm not doing recoloring to get the basic creator finished, but it's definitely something to look into for later. :)
Oh, I know about Gimp, certainly. It's just that I have the Adobe Creative Suite, and I really don't want to download Gimp for the sole purpose of exporting images when I have some rather nice tools. :/
I've also gone through every LPC file in the Git Universal LPC character repository, which the Character Generator is based on, and these hair and clothes weren't included.
If you're still supporting this, I'd love a transparent .png for those of us who don't use Gimp?
Quill18Creates' YouTube channel was what made C# and Unity programming 'click' in my head I assume you've taken a look at Unity's official tutorials? If you haven't, they're quite excellent.
Very nicely done! I'm going to try this out on my game and see how well it fits. Thank you!
@el-corleo - Well, by that I meant that I can't look at certain types of games. I've got a chronic migraine, so I have to be careful. :) Thanks for the screenshots!
Would you mind posting some screenshots? :) I haven't been able to play most games since last summer, so it'd be nice to see a preview.
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