CC0 allows everything, including reselling and redistribution. Even of the assets by themselves. Would you be willing to omit the "but not resell or redistribute as assets" stipulation? This is not because people want to redistribute your assets by themselves. It's because saying "no reselling, no redistribution" creates a legal pitfall that basically prevents people from distributing them at all, even when it's only inside their games, even when the games are free.
If you are not comfortable allowing that, it is your prerogative, but it means they can't be hosted on OGA. In the meantime, I must mark this as having a licensing issue to prevent people from using the assets in a way you may not approve of. Let me know what you decide or if you have questions.
If you don't want people to use these assets commercially, you should not be sharing them here. Would you be willing to omit the non-commercial stipulation? Until then, I must mark this as having a licensing issue.
Thanks, but just FYI, the attribution should, at a minimum, link to this page specifically.
(Linking to RubberDuck's profile is fine, but less important than linking to the specific asset itself given that author information is available here, but asset information is not as available from rubberduck's profile.)
Neat, but...
Nice! These are great. Thanks for sharing them :)
CC0 allows everything, including reselling and redistribution. Even of the assets by themselves. Would you be willing to omit the "but not resell or redistribute as assets" stipulation? This is not because people want to redistribute your assets by themselves. It's because saying "no reselling, no redistribution" creates a legal pitfall that basically prevents people from distributing them at all, even when it's only inside their games, even when the games are free.If you are not comfortable allowing that, it is your prerogative, but it means they can't be hosted on OGA. In the meantime, I must mark this as having a licensing issue to prevent people from using the assets in a way you may not approve of. Let me know what you decide or if you have questions.EDIT: Fixed, thanks! :)
Thanks. You should also rename the first two downloadable files as well.
EDIT: Fixed, thanks! :)
CC-BY-SA allows commercial use.If you don't want people to use these assets commercially, you should not be sharing them here. Would you be willing to omit the non-commercial stipulation? Until then, I must mark this as having a licensing issue.EDIT: Fixed, thanks! :)
I'm afraid the lack of punctuation has rendered that sentence unclear. Are you asking me to change your username to phoenixastra?
@Leggravi: The licensing issues have been resolved. You are able to download these assets now.
D'oh! Missed the "here". Disregard, you have it right. Thanks again.
P.S. @heruca: MapForge looks fantastic. Already signed up. Are you a stakeholder in the software itself as well as an art pack contributor?
Thanks,
but just FYI, the attribution should, at a minimum, link to this page specifically.(Linking to RubberDuck's profile is fine, but less important than linking to the specific asset itself given that author information is available here, but asset information is not as available from rubberduck's profile.)@hruca: Where is the attribution for the free content Add-On?
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