You should note, though, that some of your tags are redundant and may hinder people finding some of your assets:
"Texture" is redundant: textures are already categorized and searchable by the art type "texture". Same with "music", "sound effect", and "2D" on some of your other submissions.
submitter, author, and project names are redundant: authors and submitter names are already searchable under a separate field. Project names do not help anyone find the asset without knowng the project ahead of time, and tagging them doesn't increase awareness or search optimization for that project name. For example yourperfectstudio, youreperfectstudio, Dumuzid, StageMechanic, Cakeflaps, Peachtea. All these terms make sense (and are still searchable) when placed in the description though. :)
"CC0" is redundant: the licenses are already categorized and searchable by license checkboxes. Same with "Public Domain", and "GPL"
"Free", "open source", "game" and "Art" are redundant: Everything on this entire site is free open source video game art. Tagging it as such does not narrow down anyone's search.
oh, haha! Yes, uploading comment attachments defaults to 100% zoom, so really high-rez pictures will do that. You'd have to shrink it down in photoshop or gimp or whatever ahead of time. 400x400 is pretty good for reference purposes. :)
These are some nice assets. However, if the package doesn't contain the character, the preview image should not display him.
<Das ist nette Kunst. Wenn das Paket das Zeichen jedoch nicht enthalt, sollte das Vorschaubild das Zeichen nicht anzeigen.>
Submission Guidelines: "Specifically, if someone must go to a different website to obtain a usable version of your submitted work, we cannot accept it (however, it is perfectly fine to request that someone go to your website)."
Hah! Well, the analog loophole is analogous to the difference between open-licensed and fair-use. People could use many assets under fair-use, but that doesn't make them openly-licensed. Yes, you could do that, but submitting such things on OGA would get a raised eyebrow from me. :)
The Flecktarn ones (#4, #5), as well as the Tigerstripe (#2) are most likely subject to the Berne convention under German and Republic of Viet Nam governments, respectively. The "tundra" variant of the ERDL pattern (#3) may be public domain, but I'll have to do some more research. I haven't seen #1 or #6 before, but they look like Mil-tec proprietary. Sorry. :/
Is the only difference between this and https://opengameart.org/content/still-bleeding-heart the bleeding heart.png? Why 2 submissions instead of edit the first one?
Fantastic textures!
You should note, though, that some of your tags are redundant and may hinder people finding some of your assets:
Redundanat and misspelled tags are routinely deleted. See https://opengameart.org/content/art-tags for more information on effective tagging.
Is this basically a duplicate of https://opengameart.org/node/55336 ?
Yes, you may use LPC assets in a commercial project so long as you do the following:
oh, haha! Yes, uploading comment attachments defaults to 100% zoom, so really high-rez pictures will do that. You'd have to shrink it down in photoshop or gimp or whatever ahead of time. 400x400 is pretty good for reference purposes. :)
You have a sketch over 200 MB?! What format is it in?
These are some nice assets. However, if the package doesn't contain the character, the preview image should not display him.
<Das ist nette Kunst. Wenn das Paket das Zeichen jedoch nicht enthalt, sollte das Vorschaubild das Zeichen nicht anzeigen.>
However, I see you have uploaded the character as a separate submission here: https://opengameart.org/content/nameless-characters
Why not link to the other submission in the description? :)
<Allerdings sehe ich, dass du den Charakter als separate Einreichung hier hochgeladen hast: https://opengameart.org/content/nameless-characters
Ich empfehle die Verknüpfung mit der anderen Einreichung in der Beschreibung.> :)
subscribed.
... and bumped.
Yeah, looks like it. Sorry.
Hah! Well, the analog loophole is analogous to the difference between open-licensed and fair-use. People could use many assets under fair-use, but that doesn't make them openly-licensed. Yes, you could do that, but submitting such things on OGA would get a raised eyebrow from me. :)
The Flecktarn ones (#4, #5), as well as the Tigerstripe (#2) are most likely subject to the Berne convention under German and Republic of Viet Nam governments, respectively. The "tundra" variant of the ERDL pattern (#3) may be public domain, but I'll have to do some more research. I haven't seen #1 or #6 before, but they look like Mil-tec proprietary. Sorry. :/
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