Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate

Primary tabs

  • View
  • Collections
  • Comments(active tab)
  • Followers
  • Friends
  • Favorites
There is no user ArMM1990 but
Tuesday, July 30, 2019 - 14:49

There is no user ArMM1990 but your screenshot says "ArMM1998"

https://opengameart.org/users/ArMM1998

Jared Harper hasn't told us
Tuesday, July 30, 2019 - 14:15

Jared Harper hasn't told us what sprites you're talking about. Can you share "screen"shots, by chance? 

MetroVG Studio Bluebird was a
Monday, July 29, 2019 - 11:37

MetroVG Studio Bluebird was a patent troll; disregard everything he said. You are able to use this music in your project.

(: ¿uʍop ǝpᴉsdn ƃuᴉɥʇʎɹǝʌǝ
Saturday, July 27, 2019 - 09:23

(: ¿uʍop ǝpᴉsdn ƃuᴉɥʇʎɹǝʌǝ pɐǝɹ oʇ noʎ ɹoɟ ɹǝᴉsɐǝ ʇᴉ sᴉ :ǝᴉuuslᴉsn@

"Could I upload this one
Friday, July 26, 2019 - 12:31

"Could I upload this one along with the one I've already got which I'm not going to take down because I'm within the terms of the license agreement?"

Of course. Just edit this submission and add Baŝto's image as another file. You'd need to add him to the attribution instructions, hahah! that's kind of weird, but I love the collaboration! :)

there are some proprietary
Friday, July 26, 2019 - 08:08

there are some proprietary EULA's that accomplish that, but I'm afraid I don't know of any specific ones I could suggest. As for a license here on OGA; there are none that will accomplish that. 

ALL licenses on OGA would allow for resale. People trying to resell the assets are unlikely to be very successful considering you've provided the assets here for free, but all the licenses still allow people to try.

However, you could choose a license here that would make it even more difficult for 3rd parties to resell your assets effectively: OGA-BY and CC-BY require people to attribute you and, if you request it, provide a link back to the source (here). This would make it so any potential customers of that unscrupulous re-seller could easily see the same assets available here for free, and not bother paying the re-seller for them.

Let me know if you have any questions about this. :)

FYI the stipulation about
Tuesday, July 23, 2019 - 06:41

FYI the stipulation about "don't resell it as is" is unenforceable under CC0.

Steam? no. Unless the
Sunday, July 21, 2019 - 10:47

Steam? no. Unless the developer explicitly obfuscates the assets, steam doesn't prevent users from accessing game files. Unity? ...hmm... As long as you're making the asset itself (plus all derivatives) available to the people who are downloading/playing your game, it shouldn't be a DRM issue, but I don't know what options are needed to include un-obfuscated assets with a unity game.

Yes, taking this song and remixing, transforming, or building upon this song is subject to the SA clause, but how exactly would you create game code or graphical artwork by remixing a song? How would you build upon music to get a character storyline? Just as using a CC-BY-SA photo in a photo album doesn't make the entire photo album CC-BY-SA, so also using an asset in a game doesn't make the game a remix of the asset. 

There is a whole licensing discussion that could surround this topic, so I would recommend moving any further questions about the quirks of the license itself to the forums so we don't go off topic on Chance de la Soul's submission here. 

The best practice when you're unsure is to simply ask the author if they're ok with your use of it. You can ask them to change the license as well (as above), but that is generally less agreeable to the author than just asking for clarification of use. However, authors are often unavailable to reply, so you may ultimately have to decide for yourself if your use is within the author's wishes based on your understanding of the license they chose.

 

AntumDeluge is correct: cc by
Saturday, July 20, 2019 - 15:56

AntumDeluge is correct: cc by sa is perfectly compatible with commercial projects. As long as you release any derivatives of the asset under CC BY SA and credit the original artist, you're fine. Game code, story content, etc. (Anything not directly derived from the asset in question) doesn't need to be released under CC BY SA.

Remember, Game projects can have different licenses for different parts. 

Nice work!
Friday, July 19, 2019 - 16:30

Nice work!

But if this is only one of the characters, you cannot preview the other characters that are not included in the downloadable zip file here.

Submission Guidelines: "Your title and preview images must be descriptive of the content you actually uploaded. Specifically, if what you uploaded is a sample of a larger pack, the preview image must describe the art you actually uploaded to OGA, and not the additional art that you are advertising. It is fine to link to the larger pack in your description."

fixed. thanks. :)

Pages

  • « first
  • ‹ previous
  • …
  • 248
  • 249
  • 250
  • 251
  • 252
  • 253
  • 254
  • 255
  • 256
  • …
  • next ›
  • last »