Wow! This is great! :o I'm curious as to what vst/instruments you used? I wanted to make some songs like this at one point but I need to expand my instruments.
That's going to depend on how the program wants the tilesheet to be formatted. What are you using to make the game? I would try searching for some tutorials on tilesheets for the program. You probably have to define the tile sizes, etc before it will work.
Sorry to say, but if you are licensing as CC0 you can't require credit. You can ask for credit and people can't say it is their work, but they aren't forced to give credit. You might want to choose a different license or just understand that some people might not give credit. Personally I license all my work as CC0 because I realize that games could have resources from many different places. At that point many are turned off by the fact that they would have to try and properly attribute for each little thing used. I want my works to be able to be used as easily as possible.
Ahh ok. I'm using LMMS which is good for being free and open source but sadly comes with a less impressive library of presets.
This is very nice ambience. Well done!
Wow! This is great! :o I'm curious as to what vst/instruments you used? I wanted to make some songs like this at one point but I need to expand my instruments.
Wow, this is great! :O
That's going to depend on how the program wants the tilesheet to be formatted. What are you using to make the game? I would try searching for some tutorials on tilesheets for the program. You probably have to define the tile sizes, etc before it will work.
It's content like this that make me wish I had time to make games and include the amazing content in it. It looks great! :)
"Free for all usage, only require credit."
Sorry to say, but if you are licensing as CC0 you can't require credit. You can ask for credit and people can't say it is their work, but they aren't forced to give credit. You might want to choose a different license or just understand that some people might not give credit. Personally I license all my work as CC0 because I realize that games could have resources from many different places. At that point many are turned off by the fact that they would have to try and properly attribute for each little thing used. I want my works to be able to be used as easily as possible.
I imagined a scene where these characters were in an abandoned house performing a ghost box session to try and talk to the dead.
I think it sounds like some good battling music as well when it is sped up. Nice work!
Wow....this is incredible.
Pages