Thanks Julius. Yes it does look like they did a pretty decent job. I recognize a lot of the icons when I search "fantasy", for example. Wikimedia Commons might be another good place to store such images, but it would be a lot of work to transfer them over.
In a fantasy setting there are often plenty of assets available for the good guys, but not so many for the villains of the story: the orcs, goblins, trolls, ogres, and so forth. So my challenge suggestion is:
Monster Village -- Create assets for filling out and populating a crude village of evil goblinoids and their cohorts.
FBX can be imported into Blender whereas 3DS Max can not. Hence the former is much more useful for open content, since the latter requires a commercial license.
You could also take a look at free cloud storage. That will typically give you about 2-5 Gb. I use DropBox, for example, to share models with project collaborators and gamers. If you're willing to learn Git, you could try using GitHub for code collaboration and other uses.
Thanks Julius. Yes it does look like they did a pretty decent job. I recognize a lot of the icons when I search "fantasy", for example. Wikimedia Commons might be another good place to store such images, but it would be a lot of work to transfer them over.
Excellent work.
In a fantasy setting there are often plenty of assets available for the good guys, but not so many for the villains of the story: the orcs, goblins, trolls, ogres, and so forth. So my challenge suggestion is:
Monster Village -- Create assets for filling out and populating a crude village of evil goblinoids and their cohorts.
I haven't noticed any performance issues, more than usual anyway.
Thank you. :-)
That texture site looks like it will be useful. Thanks for the tip!
Nice work. I could see these models being used for decoration in a tool shed or as improvised weapons.
FBX can be imported into Blender whereas 3DS Max can not. Hence the former is much more useful for open content, since the latter requires a commercial license.
A very useful set for all sorts of models. Thanks.
You could also take a look at free cloud storage. That will typically give you about 2-5 Gb. I use DropBox, for example, to share models with project collaborators and gamers. If you're willing to learn Git, you could try using GitHub for code collaboration and other uses.
Pages