None of this was meant to be anything but rough concepts, hence the inclusion of the background pattern. If people did want to use them as is in-game (really, they shouldn't) then I could upload the OpenRaster files for full resolution and allow removal of the background patterns, though they are pretty hefty size-wise.
Started a simple zombie/ghoul type thing but lost motivation (8 frame walk cycle, WTF), so likely won't finish it. Here it is in case anyone wants to take it over.
The feedback I think would be better handled with a popup say that a license is redundant.
The searching I very much agree with, though perhaps have an "include compatible licenses" option that defaults to on as people might still want to find something with a specific license.
I allways imagined that this might be the case with searching (though have always been too lazy to test it) so license my stuff both as GPL2+ and GPL3+ even though I feel kind of stupid doing so.
bart: Looks good. I'm quite happy with the section heading links as is, now when I click on the big "Latest Art" text it will take me somewhere! :)
It's still saying "Project" for the website link. And I was hoping for a suitable area to tell any self-entitled wannabe-game-dev kiddies that there is no point in nagging me to work on their amazing new MMORPG that is going to take the world by storm and such, rather than a description of the website.
Styling issue with the "Art by user" panel on the user page. Now barely too narrow to fit four thumbnails across.
EDIT:
Oh, and the link for "Recent Art Comments" leads to a page containing all recent comments, not just art comments.
None of this was meant to be anything but rough concepts, hence the inclusion of the background pattern. If people did want to use them as is in-game (really, they shouldn't) then I could upload the OpenRaster files for full resolution and allow removal of the background patterns, though they are pretty hefty size-wise.
Started a simple zombie/ghoul type thing but lost motivation (8 frame walk cycle, WTF), so likely won't finish it. Here it is in case anyone wants to take it over.
More scraps:







The feedback I think would be better handled with a popup say that a license is redundant.
The searching I very much agree with, though perhaps have an "include compatible licenses" option that defaults to on as people might still want to find something with a specific license.
I allways imagined that this might be the case with searching (though have always been too lazy to test it) so license my stuff both as GPL2+ and GPL3+ even though I feel kind of stupid doing so.
Why have you titled and tagged this as isometric when it clearly isn't and you even state such?
It is a parallel projection, not isometric, but an oblique projection.
This (http://www.wayofthepixel.net/pixelation/index.php?topic=14006) will likely eat my spare time for a little bit. After that I intend to add at least a tank and an APC to the Terran faction.
Tiles here: http://opengameart.org/content/gauntlet-like-tiles
The problem appears to be that it generates a thumbnail for the preview image even if the preview image is already exactly thumbnail size or smaller.
bart: Looks good. I'm quite happy with the section heading links as is, now when I click on the big "Latest Art" text it will take me somewhere! :)
It's still saying "Project" for the website link. And I was hoping for a suitable area to tell any self-entitled wannabe-game-dev kiddies that there is no point in nagging me to work on their amazing new MMORPG that is going to take the world by storm and such, rather than a description of the website.
Styling issue with the "Art by user" panel on the user page. Now barely too narrow to fit four thumbnails across.
EDIT:
Oh, and the link for "Recent Art Comments" leads to a page containing all recent comments, not just art comments.
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