Wires?
Did I mention I'm not an official representative?
Anyways heres some videos 2
For discussions ther is a forum and irc: lipsofsuna on freenode
The wiki is quite extensive on style and whatnot and the data repository is here
Thats your department
It would be nice to have OA blend files
Models for games should Never have any subdivision applied
Decimator give horrible topology and waste allot of triangles, its always better to just retopologize
The texture is awesome however
Keep up the good work!
Shouldn't this go to textures?
3d art isn't souless!
It can be actually quiet neat
http://www.google.com/images?um=1&hl=en&safe=off&tbs=isch:1&&sa=X&ei=xDVxTf6qMIWWswbll6WIDg&ved=0CDQQvwUoAQ&q=planescape+torment&spell=1&biw=1680&bih=931
http://www.google.com/images?um=1&hl=en&safe=off&biw=1680&bih=931&tbs=isch%3A1&sa=1&q=septerra+core&aq=f&aqi=g5&aql=&oq=
She needs to be cute and innocent!
Simple but quiet awesome!
Can you make a 2.5 version? cause I don't see the textures in 2.5
Wires?
Did I mention I'm not an official representative?
Anyways heres some videos 2
For discussions ther is a forum and irc: lipsofsuna on freenode
The wiki is quite extensive on style and whatnot and the data repository is here
Thats your department
It would be nice to have OA blend files
Models for games should Never have any subdivision applied
Decimator give horrible topology and waste allot of triangles, its always better to just retopologize
The texture is awesome however
Keep up the good work!
Shouldn't this go to textures?
3d art isn't souless!
It can be actually quiet neat
http://www.google.com/images?um=1&hl=en&safe=off&tbs=isch:1&&sa=X&ei=xDVxTf6qMIWWswbll6WIDg&ved=0CDQQvwUoAQ&q=planescape+torment&spell=1&biw=1680&bih=931
http://www.google.com/images?um=1&hl=en&safe=off&biw=1680&bih=931&tbs=isch%3A1&sa=1&q=septerra+core&aq=f&aqi=g5&aql=&oq=
She needs to be cute and innocent!
Simple but quiet awesome!
Can you make a 2.5 version? cause I don't see the textures in 2.5
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