After lots of good feedback I've uploaded version 1.1 of Prime Mover, with the below changes:
v1.1 changes: - added keys Z and B as alternative to Spacebar. - added checkpoints at unlocked doors and key points, continue can be used 3 times. - small changes to some enemies.
It's not that difficult really. You can get hit 3 times, plus theres 4 or 5 hearts you can pick up too, so you can take 7 or 8 hits in total before dying. There are no unpredictable/unfair hits either, so if the player takes 8 or more hits then they're either rushing or not good enough to complete it yet.
I have all the sound pretty much level but some are more abrasive than others, thats just the Spectrum. I could lower those sounds in particular but it's easier for the user to lower their sound or turn it off in-game.
I didn't add save points because the game is only 15-30mins long, and once you learn the controls and don't rush it's not overly difficult.
I saw this the other day, it's awesome, and totally unexpected!
Thanks!
That's awesome! Glad you're enjoying it. Stick with it, it doesn't take too much practice to get good enough to complete it.
After lots of good feedback I've uploaded version 1.1 of Prime Mover, with the below changes:
v1.1 changes:
- added keys Z and B as alternative to Spacebar.
- added checkpoints at unlocked doors and key points, continue can be used 3 times.
- small changes to some enemies.
It's available at the same sites:
http://gamejolt.com/games/prime-mover/222577
http://www.newgrounds.com/portal/view/686744
Hope you enjoy it! Cheers.
Thanks :) It took a few months on and off. I used Construct 2 which removes most of the coding work.
It's not that difficult really. You can get hit 3 times, plus theres 4 or 5 hearts you can pick up too, so you can take 7 or 8 hits in total before dying. There are no unpredictable/unfair hits either, so if the player takes 8 or more hits then they're either rushing or not good enough to complete it yet.
Thanks for the feedback!
I have all the sound pretty much level but some are more abrasive than others, thats just the Spectrum. I could lower those sounds in particular but it's easier for the user to lower their sound or turn it off in-game.
I didn't add save points because the game is only 15-30mins long, and once you learn the controls and don't rush it's not overly difficult.
Hi! Yea you can switch to the drill by pressing down.
Cool project!
Yup, no problem.
Have you used my explosions (http://opengameart.org/content/explosions-2) in your effects sheet, they look very similar?
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