ah I believe you are right from a quick test, thank you.
I still prefer to use 32x32 tiles, for memory and performance concerns, and the above fix works fine for that. But I'm glad to finally find out how they're supposed to be used and why just these few things wouldn't align properly for me.
I think it'd also work both ways with the above changes.
K so I figured out one of them. The wall spacing issue you can cover up by putting another center wall tile behind it on another layer. I assume its like that so the roof can have a tiny overhang.
The door decorations I just ended up fixing, or my idea of fixing anyway. Attached are the base asset with my change, and the build_atlas that someone else collected where I made the same change.
Edit: to include window fixes for the problem vatigo pointed out
I'm not sure I know how to do that, I'm pretty new to the site
ah I believe you are right from a quick test, thank you.
I still prefer to use 32x32 tiles, for memory and performance concerns, and the above fix works fine for that. But I'm glad to finally find out how they're supposed to be used and why just these few things wouldn't align properly for me.
I think it'd also work both ways with the above changes.
Attached is a fix for house.png
Door decorations and windows weren't properly aligned (or I was failing to understand how to use them)
K so I figured out one of them. The wall spacing issue you can cover up by putting another center wall tile behind it on another layer. I assume its like that so the roof can have a tiny overhang.
The door decorations I just ended up fixing, or my idea of fixing anyway. Attached are the base asset with my change, and the build_atlas that someone else collected where I made the same change.
Edit: to include window fixes for the problem vatigo pointed out
@vatigo - I experienced the same problem and ended up fixing it with this.
I am in no way a pixel artist, but this worked for me so hopefully it helps someone
Edit: to include window fixes