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Colour me impressed!
Saturday, August 2, 2014 - 19:14

Colour me impressed!

@pennomi
Saturday, August 2, 2014 - 11:38

@pennomi

 

Thanks man, that's great!

 

I knew what .svg was and I keep meaning to learn how to vector but I thought without a drawing tablet was pointless.

 

Thanks again for the clouds and the swirl corrections!

@pennomi
Saturday, August 2, 2014 - 11:37

@pennomi

 

Thanks man, that's great!

 

I knew what .svg was and I keep meaning to learn how to vector but I thought without a drawing tablet was pointless.

 

Thanks again for the clouds and the swirl corrections!

Hi there! I'd like to use
Friday, August 1, 2014 - 21:01

Hi there! I'd like to use these to scroll along the menu of my project - http://www.godwindorpg.blogspot.com - I don't know how to use .svg, is there any way you could use photoshop smart layers?

 

One other tiny request, would you be able to curve the swirls a bit more on the dark blue preview clouds? They're a tad rectangular, if you could I'd very much appreciate it.

Holy shit, $70 for a minute
Friday, August 1, 2014 - 20:54

Holy shit, $70 for a minute of music?

 

No wonder you don't list prices, people actually pay that? Some people really have more money than sense.

Ignore my previous request.
Friday, August 1, 2014 - 11:59

Ignore my previous request.

 

I'm still looking for more compositions for my project.

http://www.godwindorpg.blogspot.co.uk

 

Send me a message.

I believe that if you were
Monday, July 21, 2014 - 07:44

I believe that if you were mapping in 16x16 with 32x32 tiles you'd find the tileset works.

Dragon Quest mapped in a hybrid 16x and 32x style but had 32x sprites so when they moved it was a hybrid of pixel movement and tile movement.

 

Wasn't able to get the frames
Saturday, July 19, 2014 - 05:24

@usr_share

Wasn't able to get the frames. I guess I'll just work on animating a new one based on yours.

These are pretty awesome. I
Thursday, July 17, 2014 - 02:38

These are pretty awesome. I think these could make a really fun colony sim game. Maybe tile-turn-based with 2-32 players and customisable turn timers.

 

It'd be fun to play a long sim game where 32 people get 1 hour long turns and you can queue up turn actions so they auto play if the player is sleeping or at work for 8-12 hours. 

Loving the mountains, trees
Thursday, July 17, 2014 - 02:35

Loving the mountains, trees and buildings! I feel the terrain is a bit flat/empty/cartoony in comparison, sure makes for a good popping effect on items placed down though! 

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