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Monday, September 28, 2015 - 17:05

 

just wanted to say I love the 'busting out of the frame' look these have!

great way to add some power and excitement to the inventory UI!

What worries me isn't that
Saturday, September 26, 2015 - 16:53

What worries me isn't that stuff like this happens.  I was a SysAdmin in another life, so I know full well that 'stuff' happens.  

What concerns me is how long it seems to take these things to even get noticed.  The lack of official comment from any admin is also distressing.  Even a 'we're aware of the problem' message would have been nice.  

Combined with the fact that search is broken and has been for months, with zero indication of what the problem is, whose working on it and when it might be fixed, it's just hard not to get the feeling that the Admins have left the building.  :(

 I say this not with anger but with sadness.  I have nothing but love and respect for Bart and everyone else involved with OGA, and I totally understand if they are involved with other things now, but maybe it's time they asked for some help.  I'm sure there are others in the community who would be glad to help carry the torch for a while. 

Was getting this error for
Friday, September 25, 2015 - 17:34

Was getting this error for the past two days, seems to be working for me now though.

 
Monday, September 21, 2015 - 05:12

 

This is AWESOME!  Thanks to you and the Abram Connelly for sharing!

 

Is that any special palette in particular?  Got kind of a CGA/EGA vibe to it.

 
Friday, September 18, 2015 - 09:02

 

@crazymanofnwn:  If the artist lists multiple licenses then you may choose the one under which you elect to use the work.

For CC-BY-SA, you would only be obliged to share any derivatives of the asset you make, not your whole project.  

 
Friday, September 18, 2015 - 04:10

 

Great stuff!   Thanks for sharing!

 
Tuesday, September 15, 2015 - 17:04

 

oh, something else, if you're new to OGA, be aware the main search engine is borked and won't display anything submitted after July 2014.   Fortunately, the new and experimental search engine doesn't have this problem, so that's the one you want to use:

http://opengameart.org/search/solr

 

Here's hoping someone fixes the main one sometime soon!

@Evert:
Tuesday, September 15, 2015 - 13:33

@Evert:

> I guess having an AI switch to stick with a target as long as possible or

> switch targets frequently would make me happy. :)

 

I see how that would be 'smarter' AI but at the same time 'Just attack the closest enemy' has a certain simplicity to it that helps make things more predictable.  Well, that's just my 2 cents. 

 
Tuesday, September 15, 2015 - 08:47

 

Fun!

Two quick thoughts:

Be cool to have the enemies leave corpses around when they die.  

Maybe grey out the units that your can't afford.  Can be annoying to click one, place it and then realize that you don't have the cash for it.

 

 

 
Tuesday, September 15, 2015 - 08:12

 

@Redshrike:  I've mainly wanted it when working with fonts.

   

 

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