Oh, yeah, thanks Will for this update. I know it was directed at someone else, but this is exactly the problem I've been going over; I want to use assets for commercial games (not necessarily to sell directly though I may want to do that in certain cases), but the FAQ on OGA is a tad bit confusing and misleading.
I myself had come to the conclusion that derivatives only apply to making modifications of assets themselves, and I've seen this kind of thing in other projects where each license for different assets are specified directly and differently from the code. The code has its own license, but specific assets can be mentioned as being under a different license (I don't mind making my engine open source, but the game itself I'd want to restrict to personal usage for example).
The only problem at this point is iOS, and I may just stick with keeping it online. Pretty much anything else would be fine without it, though, such as Android.
Oh, and I have seen this Sara LPC sprite, it looks pretty good. I need to get back into helping fix up those hair assets as well. The hair positioning script sounds like its going good, but I'm going to write the recolor script (assuming its not done by the time I can get around to actually working on it :P).
Wish there was a female version but it could be cool when I have a male lead character (though by then I could probably find a voice actor to do that). Still, thanks for providing it. ^^
These sound awesome, I could probably use them for something, though it seems there's a bit of an echo...? Either way, its still epic and I love the fact that its CC0. CC-BY would've been just fine as well, though.
How does a turn-based action RPG work? O_o Or is that something like Eternal Sonata? I only played a short Eternal Sonata demo but that does kinda sound like it.
Ah, this sounds like a mix. This seems to contain elements of a couple of songs. Including the Pirate Battle one I found on your website. I don't have any pirate-related projects specifically, but I do have projects that feature pirates and it definitely fits the pirate stages. ^^
Oh, yeah, thanks Will for this update. I know it was directed at someone else, but this is exactly the problem I've been going over; I want to use assets for commercial games (not necessarily to sell directly though I may want to do that in certain cases), but the FAQ on OGA is a tad bit confusing and misleading.
I myself had come to the conclusion that derivatives only apply to making modifications of assets themselves, and I've seen this kind of thing in other projects where each license for different assets are specified directly and differently from the code. The code has its own license, but specific assets can be mentioned as being under a different license (I don't mind making my engine open source, but the game itself I'd want to restrict to personal usage for example).
The only problem at this point is iOS, and I may just stick with keeping it online. Pretty much anything else would be fine without it, though, such as Android.
Oh, and I have seen this Sara LPC sprite, it looks pretty good. I need to get back into helping fix up those hair assets as well. The hair positioning script sounds like its going good, but I'm going to write the recolor script (assuming its not done by the time I can get around to actually working on it :P).
Wow, damn that scared me just listening to it. Nice. Don't know if I can use it for anything but its great.
Wish there was a female version but it could be cool when I have a male lead character (though by then I could probably find a voice actor to do that). Still, thanks for providing it. ^^
This could be very useful for me if it didn't have the siren in it... hmm... maybe I can tweak it in Audacity. Thanks for providing this.
This may work for some earth-based spells in my HTML5 RPG's I'm planning.
These sound awesome, I could probably use them for something, though it seems there's a bit of an echo...? Either way, its still epic and I love the fact that its CC0. CC-BY would've been just fine as well, though.
How does a turn-based action RPG work? O_o Or is that something like Eternal Sonata? I only played a short Eternal Sonata demo but that does kinda sound like it.
Awesome track as per usual.
Nice dark theme. Can't get enough of them. :D
Like with the Blackmoor Pirates, this seems to be mixed from another song on your website's pack, Dubai Section. Nice job with the mix.
Just a bit of a critique; in this case I'm not quite sure I like the voices. The rest of epic, though.
Ah, this sounds like a mix. This seems to contain elements of a couple of songs. Including the Pirate Battle one I found on your website. I don't have any pirate-related projects specifically, but I do have projects that feature pirates and it definitely fits the pirate stages. ^^
Pages