He's allowed as a real-life boxer's handle isn't video games. Trademarks can be registered to specific things.
Since you're putting the name "Pacman" in a video game, this gives NAMCOT the opportune grounds to take action, since that's a registered trademark that applies to video games. You don't want that.
I hate trademarks myself, it is why I can't even mention the word Qu?ke in descriptions of my game nor can I mention the name of the engine I use, beyond "modified id Tech 3" (it's really ioq3 but its logo and name are legally questionable)
There's 1:31:52.927 of music in this.
it shoots corn.
thought it was a ram stick
female's got some odd proportions there
i'll see about this
He's allowed as a real-life boxer's handle isn't video games. Trademarks can be registered to specific things.
Since you're putting the name "Pacman" in a video game, this gives NAMCOT the opportune grounds to take action, since that's a registered trademark that applies to video games. You don't want that.
I hate trademarks myself, it is why I can't even mention the word Qu?ke in descriptions of my game nor can I mention the name of the engine I use, beyond "modified id Tech 3" (it's really ioq3 but its logo and name are legally questionable)
Not only the likeness is a problem but the trademark behind the name as well can raise issues.
The source!
https://github.com/TTimo/doom3.gpl
Looks like a good core for the Overload gametype ;)
the 8-bit swearing is a nice touch
:( I thought this mp3 was going to be you, counting all the way up to 1 million
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