So it's about what I thought still. People divided between preferring classic LPC vs. Eliza's LPC styles (regardless of difference in quantity of sprites). Hence saying there's two camps
>This spec is all about placing the parts...otherwise it does not change the LPC style Ah, good. I can do LPC things in the future when it strikes me and unless it's associated with people sprites it'll probably be compatible with either. I think that answers anything I wanted to know, thanks
This thread is starting to become a novel; is there a tl;dr version? Just wondering if there's any consensus or not. So far looks like we'll have two camps and both of them think the other is slightly worse
Thanks bluecarrot! If I make a return to LPC style, I'll look again at the style guide for angles and contribute it back here.
Thanks for editing the deer Evert. Good idea to add CC0 and CC-BY edits people make to this, since it keeps the versions together and I can pick the best ones for the "main" download. I think it's great you're working on the deer; I'll add that and any other edits sometime end of next week.
When I ported the rat over, it did not exist on OGA. If it's on here now, it's probably in Sevarihk's recently submitted dungeon art stuff. Everything is colored in the LPC palette, outlined, and I have new animations to everything. If you're going to count the ports as Sevarihk's, you must count FiveBrosStopMosYT's as Sevarihk's; that's just logical. So then you could say it's my work & Sevarihk's work.
Either way, disqualify me I don't care lol. But be fair about what is derivative or not.
Oh, interesting. Is the perspective truly that far off? Hmm that's unfortunate, but if so that'd explain some stuff. I based the perspective off what the goat looked like in the LPC farm assets -- guess I should've gone back and checked the LPC style guide again. I know it mentioned the perspective and I know it wasn't an obvious angle -- I hope you do finish and rework these sprites. I would love to see them get use even if they're not considered good enough at the moment. I lost interest in this style though (however popular), but I'll be contributing other random things to the site as I make them
Forgot about this site for a bit. The spiky ball sprite is best used by rotating it about its center while it animates, which works very well.
This spritesheet was compiled some time ago and apparently I didn't have the animation for the thaw sprite, just a still shot. That's been updated.
Happy to hear you like them :)
So it's about what I thought still. People divided between preferring classic LPC vs. Eliza's LPC styles (regardless of difference in quantity of sprites). Hence saying there's two camps
>This spec is all about placing the parts...otherwise it does not change the LPC style
Ah, good. I can do LPC things in the future when it strikes me and unless it's associated with people sprites it'll probably be compatible with either. I think that answers anything I wanted to know, thanks
This thread is starting to become a novel; is there a tl;dr version? Just wondering if there's any consensus or not. So far looks like we'll have two camps and both of them think the other is slightly worse
Thanks bluecarrot! If I make a return to LPC style, I'll look again at the style guide for angles and contribute it back here.
Thanks for editing the deer Evert. Good idea to add CC0 and CC-BY edits people make to this, since it keeps the versions together and I can pick the best ones for the "main" download. I think it's great you're working on the deer; I'll add that and any other edits sometime end of next week.
(Also the fox is original too)
When I ported the rat over, it did not exist on OGA. If it's on here now, it's probably in Sevarihk's recently submitted dungeon art stuff. Everything is colored in the LPC palette, outlined, and I have new animations to everything. If you're going to count the ports as Sevarihk's, you must count FiveBrosStopMosYT's as Sevarihk's; that's just logical. So then you could say it's my work & Sevarihk's work.
Either way, disqualify me I don't care lol. But be fair about what is derivative or not.
Oh, interesting. Is the perspective truly that far off? Hmm that's unfortunate, but if so that'd explain some stuff. I based the perspective off what the goat looked like in the LPC farm assets -- guess I should've gone back and checked the LPC style guide again. I know it mentioned the perspective and I know it wasn't an obvious angle -- I hope you do finish and rework these sprites. I would love to see them get use even if they're not considered good enough at the moment. I lost interest in this style though (however popular), but I'll be contributing other random things to the site as I make them
my first exploration on LPC style is missing, unless it doesn't fit: https://opengameart.org/content/lpc-bamboo-cave-rocks-misc-objects
very nice
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