Yes, I only use CC0 stuff, same as the licence I've chosen for mine. If someone credits me, that's great, but I'm aware that a lot of projects like game jams and the like are fairly quick. While respectful, with many different names to credit etc it can chew a fair bit of time out of a project.
Oh, I didn't know that either - thanks for pointing that out!
I thought this whole hashtag business was now internet standard or something. I'll fix that up.
I've got a few more like it, so sure, I'll put them all together. I had tried that with the "collect" function, but the sounds didn't show up in that when I tried it. I'll make a "demo" preview and put them together in one submission.
I'm new to this Open Game Art thing and still learning :)
Edit: As to how they were made, using free assets (freesound.org etc) and Reaper with mostly stock or free plugins (Reapitch, Reeq etc).
Yes, I only use CC0 stuff, same as the licence I've chosen for mine. If someone credits me, that's great, but I'm aware that a lot of projects like game jams and the like are fairly quick. While respectful, with many different names to credit etc it can chew a fair bit of time out of a project.
Edit: These sounds were made as part of a submission to the OGA winter game jam: https://itch.io/jam/opengameart-winter-game-jam-2022
Thanks for the kind words!
Oh, I didn't know that either - thanks for pointing that out!
I thought this whole hashtag business was now internet standard or something. I'll fix that up.
I've got a few more like it, so sure, I'll put them all together. I had tried that with the "collect" function, but the sounds didn't show up in that when I tried it. I'll make a "demo" preview and put them together in one submission.
I'm new to this Open Game Art thing and still learning :)
Edit: As to how they were made, using free assets (freesound.org etc) and Reaper with mostly stock or free plugins (Reapitch, Reeq etc).
Thanks, I did not know that. Fixing it all up now :)