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I'll look into fixing that. 
Friday, October 23, 2015 - 08:42

I'll look into fixing that.  No promises on a timeline, unfortunately.

The offending account has
Friday, October 23, 2015 - 04:54

The offending account has been deleted.

So, a question for anyone who
Thursday, October 22, 2015 - 20:15

So, a question for anyone who happens to be paying attention to this, particularly artistic types.  Given the visual style that this palette is going for, are there any serious deficiencies left that need to be addressed?  I'd be interested in minor nitpicks too, but I may not act on them; at some point I need to stick a fork in this thing and declare it "done".

Note:  I've modified the dev version of my color ramp generator so that it uses this palette:

http://static.opengameart.org/gradientifier-dev/rainbow.html

 

Thanks. :)
Thursday, October 22, 2015 - 20:11

Thanks. :)

I think desaturation is pretty natural in a "universal" palette like that, since desaturated colors are generally a bit more versatile. 

What I'd like to do at some point in the near future is put together another palette that's specifically meant for more gritty, realistic works (war games, cyberpunk, urban and medieval settings, etc). 

 

Awesome, thanks! :)
Thursday, October 22, 2015 - 12:42

Awesome, thanks! :)

Here's a quick test of the
Thursday, October 22, 2015 - 09:18

Here's a quick test of the new version.

http://opengameart.org/content/berry-garden

Gotcha.
Thursday, October 22, 2015 - 05:02

Gotcha.

I'm actually glad that edits bump the topic.  Just wanted to make sure that we weren't losing data or something.

Thanks.  This is now fixed.
Thursday, October 22, 2015 - 05:00

Thanks.  This is now fixed.

Welcome!  Glad to have you
Thursday, October 22, 2015 - 04:48

Welcome!  Glad to have you aboard. :)

Hey Surt, the forum shows
Thursday, October 22, 2015 - 04:47

Hey Surt, the forum shows that you just commented on this, but the last comment I'm seeing from you is from July 20th.  I just want to be sure that comments aren't being lost.

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