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Art Challenge

July 2025 Art Challenge - Post-Apocalyptic Survival

Tag your submissions with Post-Apocalyptic and Challenge to be in the running. Here are the entries so far!
Post a link to your submission in the July 2025 Art Challenge thread.

Status: 
Voting
Date Range: 
07/01/2025 to 07/22/2025

Active Forum Topics - (view more)

  • Rockstar Tycoon: Perfect Ballad v6.6.3c - Looking for Lead Artist 17 hours 22 min ago by SIEMPRERETORNA
  • Looking for feedback. Do you make 3D models? 2 days 6 hours ago by s_L
  • Bump Requests 2 days 16 hours ago by Nexuso3o3o
  • Sharing My Music and Sound FX - Over 2500 Tracks 3 days 12 hours ago by Eric Matyas
  • July 2025 Art Challenge - Post-Apocalyptic Survival 4 days 6 hours ago by Tsorthan Grove
  • Locynaeh's pixel art learning logs 5 days 11 hours ago by locynaeh
  • Big 3D libraries I haven't reposted to OGA for various reasons 1 week 4 days ago by hecko
  • Tom the gatekeeper (GEnAINPC) 1 week 4 days ago by DREAM_SEARCH_REPEAT
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Recent Comments - (view more)

  • Re: N64 Texture Pack B by Ragnar Random
  • Re: Sandworm by Umplix
  • Re: Sandworm by Tsorthan Grove
  • Re: Last Life by Umplix
  • Re: Sandworm by Umplix
  • Re: Sandworm by Tsorthan Grove
  • Re: magic forest tileset by glitchart
  • Re: Military (Soundtrack) by Gamedesignersdream
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New Art Collections - (view more)

  • Rpg plus OGA gamejam now
  • For the future projects
  • For Symbiosis project
  • Cartoon / Handpainted
  • aizen
  • oga summer jam
  • Canteens
  • FreeWolf
  • HiVE Assets
  • HiVE Assets
MedicineStorm's picture Latest blog post: Art marketplace cross-promotion? (2 days 5 hours ago)

Legal notice regarding NFTs:

WARNING: NFT fraud & NFT scams.

Popular This Week - (view more)

Cosmic Priest
WaterFall
Preview
Mushroom Pixel Art Pack - 32x32 (Free Game Assets)
Preview
Sandworm
magic forest tileset
Preview
Cavey
Wavy
Squidimus-FREE 2D PIXEL ART CHARACTER
Preview
Pioneers meets space, Through the universe, cosmic creature & Cyborg destiny (Zhelanov vs vitalezzz vs Zodik)
Bedside Table
Preview
Pixelated Button (for 2D Platformer)
Preview
Cube Stickers Collection 1
Preview
Hiding behind the Tiger Mask
Ultraviolet Salvation
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Latest Art - (view more)

Squidimus-FREE 2D PIXEL ART CHARACTER
Preview
Pioneers meets space, Through the universe, cosmic creature & Cyborg destiny (Zhelanov vs vitalezzz vs Zodik)
Bedside Table
Preview
WaterFall
Preview
Sandworm
Pixelated Button (for 2D Platformer)
Preview
Cube Stickers Collection 1
Preview
Hiding behind the Tiger Mask
Ultraviolet Salvation
magic forest tileset
Preview
Mushroom Pixel Art Pack - 32x32 (Free Game Assets)
Preview
plain pix guy poses
Preview
Cavey
Wavy
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Latest Art by my Friends - (view more)

Featured Art - (view more)

Painted Dreams (Mock-Up)
Isometric Miniature Dungeon
Preview
Pixel city
Preview
A-104 Cold Fusion Assault Rifle
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Platformer Asset Pack 1
Preview
[LPC] Adobe Building Set
Preview
Generic 8-bit JRPG Soundtrack

Feature Tour: Collections

By bart on 6 April 2014 - 5:16am

A short video explaining how to use the collections feature and automatically generate credits files here on OGA.


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Video tutorial: Avoiding repetitive textures

By bart on 4 April 2014 - 6:23pm

This is the first tutorial for OGA's new YouTube channel.  I've also posted it to the Tutorials forum.

Also, as an aside, we have a couple of new features:

  • It's now possible to add a youtube video to forum posts.  Other video sites (Vimeo, etc) may be added if there's demand.
  • I added the share icons to forum posts.  Should have thought to do that earlier. :)

Bart

 


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Facebook to acquire OpenGameArt.org for, like, a gazillion dollars

By bart on 31 March 2014 - 9:00pm

OpenGameArt.org is excited to announce that as of April 1, 2014, we have been acquired by Facebook!

As a result of this deal, we promise that absolutely nothing will change even though Mark Zuckerberg now literally owns BartK.  We will not, for instance, take away all current license options and replace them with a single license that grants all ownership of your content to Facebook.  And we definitely won't start sending all your data to advertisers and government agencies.  Furthermore, one thing we in no way have plans to do is frequently "upgrade" our privacy settings and assume that you want all of your private data to be publicly viweable.

When asked to comment, OGA founder Bart Kelsey said, "Well, it seemed like the thing to do.  We're just coming off of a successful funding campaign, so what better way to drive a (*ahem*) rift between us and our users than to sell the site to a company that clearly doesn't have the interests of artists and game developers at heart.  In case you're wondering, I'm pretty much in full spin mode right now.  Realistically, there's no way I could possibly justify this to anyone (least of all our loyal userbase), but on the other hand, what do I care?  I can hardly hear all the complaints from underneath this gigantic pile of money."

Facebook CEO Fake Mark Zuckerberg said of the deal, "It was the right time to act.  Historically, OpenGameArt does annoying things right around April 1st every year (such as their acquisition and monetization of Battle For Wesnoth, and their addition of DRM which made all of their hosted art only work on alternating Tuesdays), so it seemed like the right time to do something that would make all of their contributors want to pull their hair out.  And as my company [Facebook] continues its slow but inexorable death spiral, it's my personal goal to bring down as many well-liked, user-centered projects with us as we possibly can."  Zuckerberg then pulled his pants down and mooned everyone in the press room.

As alwyays, we wish everyone a happy April Fools Day!

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Help me find UI issues on OGA

By bart on 31 March 2014 - 11:39am

Hey folks.  Since I'm kind of on a roll, I thought it might be a good time to try and address UI issues on OGA.  If anything looks bad, doesn't work, or needs to be reorganized in some way, reply to this and let me know and I'll see if I can fix it.

Note that there are a few things that I can't/won't be dealing with in the near future:

  • A re-theme of the site -- It's just not feasible at the moment with the amount of time (and money) I have available.
  • There are too many fields on the art submit form -- While this is a frequent complaint, it's also a frequent complaint that we don't ask for enough info on art submissions.  I'm asking people to fill out the absolute bare minimum of what we need in order to be useful.  If you have ideas for the art submission form that don't involve removing fields, I'm all ears.

Bart

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Let the games begin!

By bart on 31 March 2014 - 10:59am

I've been working on setting up the beginnings of gamifiction (that is, fake internet points) here on OGA.  If you look at the right side of the menu bar, you'll see a "Leaderboards" entry, where you can take a look at psoples' point totals.

Right now, you receive points for favorites (across all art categories), and comments.  I probably won't be implementing points per art submission, as that's just encourgaed people to flood the front page with small submissions in the past.  The best way to hit the favorites leaderboard is with large, high quality art submissions (those are the kind that tend to receive a lot of favorites).

At the moment, you might notice that the weekly results are roughly the same as the all-time results.  This is because, since I added per-category favorites, I ran our point recalculator function, so as far as the leaderboards are concerned, everyone's points were added today.  This problem will clear up on its own in a week. :)

Bart

 

 

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UPCOMING OGA EVENTS 2020

Submitted by Chasersgaming on 16 January 2020 - 6:02am
Forums: 
OGA Community Projects

Here is a summary of upcoming OGA events that are taking place this year and when, So get these in your calendar! :)

Be sure to check back for updates and keep an eye on their forum threads posted for announcements nearer the time. 

Game Jams:

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OGA Summer Game Jam 2019

Submitted by Chasersgaming on 1 July 2019 - 9:59am

Welcome to the Unofficial OGA 'Summer' Game Jam #3!

  • Jam starts: Already! (July 1st)
  • Submit your game by: July 27th
  • After that, submitted entries will be rated by: August 11th

 

  • Read more about OGA Summer Game Jam 2019
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The OGA Spring Game Jam 2019 - Announcement

Submitted by Spring Spring on 28 March 2019 - 12:20pm

Spring is in the air and it's time to create something new, something fun, something exciting, something for the OpenGameArt.org Spring 2019 Game Jam!

 

This year's theme is 'I enjoy my life' and enjoy your life you will if you participate in this thrilling game jam!

  • Read more about The OGA Spring Game Jam 2019 - Announcement
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Spring 2019 Art Challenge - A New Look (due March 24, 2019)

Submitted by withthelove on 1 March 2019 - 9:52am

This Spring's Art Challenge theme is:

A New Look

  • Read more about Spring 2019 Art Challenge - A New Look (due March 24, 2019)
  • withthelove's blog
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OGA Game Jam (1st July)

Submitted by Chasersgaming on 20 June 2017 - 1:44am
Forums: 
Show off your project!

I have put a Jam together which starts on the 1st July for those that are interested. :) 

heres the link:

https://itch.io/jam/opengame-art-game-jam

Any questions or anything else please comment on this thread below as I would like to keep this thread for the games created and announce winner/s

https://opengameart.org/forumtopic/opengameart-gamejam

 

thanks! all the best everyone and good luck!. :)

  • Read more about OGA Game Jam (1st July)
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