Dungeon tileset
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Wednesday, January 29, 2014 - 10:21
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Got bored of this...
An orthographic dungeon tileset, with some props and some basic unanimated characters. The tiles are 16x16, however most of them can be split into 8x8 tiles to be combined in more ways.
Thanks to surt, being the author of the waterfall tile and of the wooden door.
Attribution Instructions:
NOT REQUIRED, though appreciated: credit me as Buch and link back either to my OGA profile page or to http://blog-buch.rhcloud.com
File(s):
![image/png dungeon_tiles.png](/modules/file/icons/image-x-generic.png)
Comments
Awesome set, thanks!
I just wanted to say that i quite like this tileset thanks for sharing it with us. just one comment, i was wondering why some of the tiles are on a offset. you cant really use it as a tilesheet without editing. as shown below
@FuzzyWuzzie: thank you!
@PreciousRoy: technically speaking, you could use it as-is with a powerful enough tile engine (with powerful meaning it supports indicating tile image coordinates). That being said, I simply prefer working with well laid out tilesets, rather than having all tiles tightly packed. It can be edited with little effor by anyone...
You could space them with full tiles and get the benefits of both.
Buch: i guess i could edit it ;} ,it was more of a comment than a complaint. if anything they look reaaly good!
Great stuff! Thank you for sharing with a CC0 license!
very cool, thanks!
Hey,
awesome tileset! I've been using it for the past few days to test out a random 3d dungeon generator! I've put up a vine here so you can check it out : https://vine.co/v/MaJDVH7uIlU
It's very prototypy for now, but it's for an event in march! I'll make it open source after the event!
Thank you!
@Tuxic: that looks quite nice! Keep up with it!
Just wanted to contribute back a bit. I plan on using this tileset and before I started coding I wanted to compress it and make sure it was grid aligned. So here's the final product after duplicates were removed and a few rotated variations of dirt tiles were added. The non-tile objects start on at row 81 and are aligned to a 20 by 20 grid. The characters and box are bigger than 20 so they start at the top or left of the 20 by 20 grid.
Awesome, salbris!
Awesome man! This definitely makes these sweet tiles much more usable!
I used your awesome tileset to make a Ludum Dare game,
http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=20543
People really like the art. Thanks for making it!
Hey just wanted to drop by and say cool tile set, I'm currently using your characters and some of the tiles for a small project I'm working on called Void Dungeon, I'll post a link here to the prototype soon!
Awesome stuff !! Thanks ;D
Thanks, looks like a great starting point to making a 2D RPG. Might finally get me to start making one.
Changed the Color of a few of our friends to match my fantasy rpg pallet.
I am using your tileset in "Cobalt Dungeon", available for iOS and Android. I'm unable to post a link to the titles, however.
Hi -- wanted to share that we've used some of these assets in a retro-RPG. Just posted the demo link & more info here:
https://opengameart.org/content/the-janayana-demo-16x16-4-color-rpg-artwork
Thx for making great artwork!
Awesome work! Thank you for sharing it for free. I attached two image files to this comment for who want the combined tiles. I just combined these for 3x3 autotile system.
The bridge tile didn't match 16x16 pixels so I changed it size.
I am learning progaming, wanted to try procedural mapping.
So thank you, your work gave me the opportunity to try something.
Hello.
I should have posted this message years ago. I'm using your nice tileset for a little demo game in Squarity, the game engine I'm developing.
You can play it here : http://squarity.fr
There is nothing epic to do in the game itself, but you can build bridges, throw a fireball with the button "2" and talk with the dwarf by walking into him. Have fun (a little).
Squarity is a 2D-board-game engine. You draw a tileset, you write some python code, and you get a nice game that you can play and share in any web browser.
I credited you and put a direct link to this art, in the game log (displayed just below the game area). I did not put a direct link to your OGA profile, but your profile is just one click away. I hope you don't mind.
Thank you very much for this nice tileset.