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The Janayana demo - 16x16 4 color RPG artwork

Author: 
numonkeys
Sunday, May 24, 2020 - 18:36
Collaborators: 
kendallemm
Art Type: 
2D Art
Tags: 
16x16
gameboy
License(s): 
CC-BY-SA 4.0
CC-BY-SA 3.0
Collections: 
Favorites: 
4
Share Icons: 
Preview: 
Preview

Hi OGA community -- My brother and I are both gaming nerds and have been complaining for years about the limitations within the RPG genre -- like how every game is based around mass-slaughter to gain experience & level up.

He send me a link to Chris Maltby's game boy studio dev environment for Christmas and as I dug into the platform a game came pouring out of me. After 5 months of daily coding sprints, I've stitched together the core game world & elements, now I've returned to the beginning to encode more mini-quests and build out the full game experience.

The game draws heavily from world mythology, full of references and elements and quests from different peoples and myths all over the world. While I made significant original artwork for the game, many game elements also come from the OGA community (with frequent edits on my part to fit the color & size format of the Gameboy - 16x16 sprites with 4 colors). Now that the basic game is together, we're looking for playtesters and debuggers from people who love playing RPGs and want to be part of our ongoing dev effort as we push towards a finished game we can release. For example, we want to add 100 Random Encounters, and thought it would be fun to get ideas from people so this could be more of a community effort. You can download the assets used for the demo here. Thank you to everyone here who has made great artwork. The material on OGA is frequently very good, and The Janayana would be much harder to make possible without so much great art to draw from (no pun intended).

Demo link: https://apt18.itch.io/the-janayana-classic

Full attribution posted here since copyright notice below destroys formatting. Specific art/remixes from:

various NPCs, some backgrounds Chris Maltby, GBStudio https://www.chrismaltby.com/projects/gbstudio Player (walker.png),

some background elements Kendallemm (https://opengameart.org/users/kendallemm)

Tons of NPCs, some background elements Jordan 'Ratty524' Bickelmann Jerom Mini-characters and various fantasy stuff for gameboy-like (or Famicom-like) games (roguelikes-likes, zelda-likes, RPG...) https://opengameart.org/content/16x16-fantasy-tileset

Kenney Trees and other elements. https://www.kenney.nl/

Dungeon tiles Buch https://opengameart.org/users/buch

Generic RPG Tileset
Andre Mari Coppola: https://twitter.com/ToenAndreMC
Patreon: https://www.patreon.com/andremari itch.io
dassets page: http://toen.itch.io/toens-medieval-strategy

more RPG Tilesets
George Bailey https://opengameart.org/content/16x16-game-assets

farming tiles https://opengameart.org/users/josehzz

boat Spring https://opengameart.org/content/yanya

canoe Art by DualR. Commissioned by OpenGameArt.org (http://opengameart.org)

Obelisk (CC-BY-SA) * Obelisk base is made by Johann C * Tuomo Untinen

animal warriors (frog warrior specifically) Spring https://opengameart.org/content/mercenarian

food "[LPC] Foods" by bluecarrot16, Daniel Eddeland (daneeklu), Joshua Taylor, Richard Kettering (Jetrel), thekingphoenix, RedVoxel, and Molly "Cougarmint" Willits. https://opengameart.org/content/lpc-food

birds Refuzzle https://opengameart.org/content/winter-birds

Death Worm Forest Monsters by Calciumtrice, usable under Creative Commons Attribution 3.0 license.

dawnLike by DragonDePlatino with credit to DawnBringer. That mad color-bending genius came up with the palette this entire pack lives on. Without his palette, I would probably never would have even finished DawnHack.

rat and rat king (currently unused) Art by Redshrike, for OpenGameArt.org (http://opengameart.org)

wild mushroom, slime, skeleton, goblin Stephen Challener (Redshrike), hosted by OpenGameArt.org

mutant squirrels / unicorn squirrel Squirrels by Dennis Payne based on work by Luis Zuno @ansimuz and 494949. https://opengameart.org/content/squirrels

Old boat (traveling boat image) Sea Pictures, drawn with pen and pencil (1882) by James Macaulay. Original from British Library. public domain CC0 image

fire and dungeon elements This is a commissioned work by Sharm from William.Thompsonj http://opengameart.org/content/lpc-dungeon-elements

Copyright/Attribution Notice: 
While I have created a significant amount of original graphics for The Janayana, a good portion has also drawn from the OGA community, with many/most items edited by me for the limitations of the Gameboy (16x16, 4 color). All (or nearly all) artwork has been retouched / edited for game use by me, Nick Blake (https://opengameart.org/users/numonkeys). Unless otherwise listed here as a remix, assume the original artwork is my own. (If I have missed anyone, please let me know! I've done my best to keep specific notes while coding/designing, but I'm only human and am prone to errors.) Specific attributions listed below and also in the attributions.txt file in the download.
File(s): 
thejanayanademo-assets.zip thejanayanademo-assets.zip 2.8 Mb [211 download(s)]
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Comments

MedicineStorm
joined 12 years 8 months ago
05/25/2020 - 11:42
MedicineStorm's picture

EDIT: 1st comment removed per submitter

Thanks for including the full credits list. It might be better in a credits.txt added to the downloadable files, though. Or in the description, since that part preserves formatting. You can always put something like "see credits.txt" or "see full list of credits above" in the attribution box; Comments do not get tracked by the site's attribution system, but the description and download files do.

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numonkeys
joined 5 years 1 day ago
05/25/2020 - 11:47

Hey thx for the feedback.

I can certainly add attribution to the description. There's also a license and attribution.txt file in the asset downloads, too. But since it's zipped I assume it's not tracked by the system?

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MedicineStorm
joined 12 years 8 months ago
05/25/2020 - 12:41
MedicineStorm's picture

Ah, in the zip file. perfect. That will work. No the system can't read it in the zip file, but it will still indicate to downloaders what the attribution should be, so that's ok. Regardless, yes it is still a good idea to display it in the description, which you have already done. :)

The comment(s) are somewhat redundant now. Would you like me to remove them, or would you rather they stayed?

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numonkeys
joined 5 years 1 day ago
05/25/2020 - 13:12

Maybe just remove the first comment I posted with the full attributions. The rest of the comments are helpful, esp for other newbies like me who are learning as we go. Thx!

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Emcee Flesher
joined 4 years 7 months ago
09/02/2023 - 15:09
Emcee Flesher's picture

The link goes to Dragon Battle now. Where's Janayana?

(Dragon Battle seems pretty cool and fun, but I'm really curious about Janayana)

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numonkeys
joined 5 years 1 day ago
09/03/2023 - 10:58

Thx for the feeback. I just updated the description with links to The Janayana demo on itch.io:

Demo link: https://apt18.itch.io/the-janayana-classic

 

The Janayana was too big to build in GBStudio. An initial spin-off game, Dragon Battle, was polished and released via itch.io and Steam --

 

Steam:

https://store.steampowered.com/app/1887570/Dragon_Battle/

 

itch:

https://apt18.itch.io/dragon-battle/

includes free-to-play online version. (The only feature missing is an auto-save after each successful dragon combat.)

 

Lately I've been rebuilding The Janayana / Dragon Battle in Godot to handle the more advanced gaming experience I want to accomplish. No demo yet, still early days.

 

Hope this helps & enjoy playing.

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