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Active Forum Topics - (view more)

  • Locynaeh's pixel art learning logs 17 hours 27 min ago by wutang9
  • Building a Library of Images for Everyone 4 days 6 hours ago by Eric Matyas
  • Sharing My Music and Sound FX - Over 2500 Tracks 1 week 2 days ago by Eric Matyas
  • Index for the temporarily disabled art on oga 1 week 3 days ago by blue_prawn
  • Manic Minutes 1 week 4 days ago by Technopeasant
  • I wonder if anyone is aware of this dataset 1 week 6 days ago by glitchart
  • Bump Requests 2 weeks 2 hours ago by MedicineStorm
  • Is it possible to have a offline version of this site like wikipedia does? 2 weeks 1 day ago by blue_prawn
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Recent Comments - (view more)

  • Re: Specular City by vitalezzz
  • Re: Specular City by raaaahman
  • Re: Specular City by glitchart
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  • Re: Echoes of the Past by isaiah658
  • Re: Фиолетовый by SygilVoidBat
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New Art Collections - (view more)

  • my favorite memes
  • my favorite memes
  • Curse of the Bone Wizard
  • Retro RPG
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  • AMS2
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Forum Search

vitalezzz's picture

AI tools in music

Submitted by vitalezzz on 1 November 2024 - 11:50pm
Forums: 
General Discussion

Hi. I have a question regarding AI usage.

Say for example I use it to generate a chord progression and then I recreate it from scratch in my software with some tweaks and build more upon it. How is such music going to be classified? What kind of license is it going to be? Will I have to declare that the AI was used to generate that progression?

mroshaw's picture

Arkanoid/Breakout game art suggestions and help

Submitted by mroshaw on 31 October 2024 - 2:51am
Forums: 
2D Art

Hi! To help me learn gamedev/Unity, I've been creating an Arknoid/Breakout clone. It's actually a sort of remake of an old ZX Spectrum game called Batty. 

I have zero artistic talent and so used generative AI for the game sprites, but it really doesn't look great at all. Screenshot and a gameplay video are here: https://daftapplegames.itch.io/retro-racket. 

I would dearly love to replace all the 2D art with something more authentic, consistent and appealing.

Rit Creative commons

Submitted by glitchart on 24 October 2024 - 11:43pm
Forums: 
Show off your project!

Hi, a time ago I worked on a fork of a A 1k-10k mania-styled rhythm game.

The game is open source and with license GPL 3.ß and was created by "Agori studios".

I worked to make the game run on mobiles and now all the missing parts to make that happen are in place (however some tracks are horribly hard to play on a mobile screen).

Bump'n Todd's picture

The advent of AI music

Submitted by Bump'n Todd on 20 October 2024 - 9:36am
Forums: 
General Discussion

I think it's time to broach the topic of artificial intelligence being used in music production. New technologies are emerging that allow people to generate entire musical tracks using nothing more than a simple prompt and the click of a button. Although one might doubt the power of this seemingly simple process, modern AI is actually capable of creating very compelling music. I believe there are many issues to discuss surrounding this new technology.

Indie music discovery service using some OGA artwork

Submitted by numonkeys on 20 September 2024 - 12:33pm
Forums: 
Show off your project!

Hi all --

After many, many years of work on an underground indie music discovery service, we're in early release with new apps built in Godot.

https://www.thevt.co

If you enjoy discovering indie artists, you might enjoy the vt. If you are a musical artist and would like future feature consideration (and/or want some good musical ear training), please submit a cover via our cover contest. Details on the website.

 

We've used some artwork from OGA:

inog's picture

Game Jam - Team Matching Program

Submitted by inog on 17 September 2024 - 1:58pm
Forums: 
General Discussion

Hi everyone!

In preparation for the next game jam, I wanted to make an option for people looking for a team who may not personally know others experienced/interested in game development. For this, I made a Google Form you can use to sign up to be matched with others with similar interests before the jam starts. It is completely optional, but I think it should work really well especially for beginners who may benefit from working with other, experienced game developers.

Airos's picture

Any rules for user profile pictures?

Submitted by Airos on 17 September 2024 - 11:24am
Forums: 
Feedback

Hello! I have a quick question I wasn't able to find an answer to in the FAQ or with a forum search - are there any rules or guidelines for what is acceptable for a user's profile picture? I'm not seeking to use nudity, gore, profanity, or any other objectionable material, (I just want a pic of a tiger) but most of the images I use across various sites and forums aren't exacty "FOSS" licenced.

Should I assume that the guidelines for avatars/profile pictures are the same as actual file uploads?

 

KobatoGames's picture

Search Favorites

Submitted by KobatoGames on 9 September 2024 - 8:39am
Forums: 
Feedback

I always enjoy browsing assets on OGA and have at least a dozen pages worth of favortites. I wonder if it might ever be possible to add a search bar to user's favorite sections, since 12+ pages is a lot of look through if I want to find a specifc asset I favorited.

Pixel Artist - FOR HIRE

Submitted by pixel on 2 September 2024 - 10:01am
Forums: 
Open Commissions

Hi there,

​​If you need to outsource a good Pixel Artist, please feel free to contact me anytime.

I can do all kinds of Pixel Art.

My Portfolio:  https://sites.google.com/view/pixeljay/pixel-art

Email:  pixeljay10@gmail.com

Discord:  joblea

Thanks

 

Advice for making retro FPS sprites

Submitted by DustyShinigami on 25 August 2024 - 5:03am
Forums: 
2D Art

Hi

First post here. I hope this is the right sub-forum for this. Apologies if not; feel free to move it.

I came here looking for some advice/guidance. I'm currently following a retro FPS course in Unreal. I believe a user's sprites from here were used. Specifically Nmn...? https://opengameart.org/users/nmn So if anyone could point me in the right direction on how to reach out to them, that would be appreciated too. :)

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