LPC compatible Ancient Greek Architecture
- 04. Pixel Art - Terrain
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I am a Krita dev who has had one too many questions from people why their tablet doesn't work, and thus needs a break. I have decided to dedicate this break into making pixel art graphics, and figured that if I made them LPC compatible it'd be really helpful for people. Similarly, I figured that if I spent my time on getting historically documented architectural styles pixelled, I'd leave all of the fun stuff(namely crazy dungeon graphics) free for people while taking up some of the more complicated things(Roofs)
So this sheet contains some Ancient Greek architecture, so Doric, Ionic, Corinthian. I tried to be somewhat accurate, and looked up photos and pictures. There's also tached roofs, adobe brickwork, a ton of pottery, stylobate, altars, tables, chairs, mosaiques. Used some odd techniques for things, as is visible in the kra file(which I had to zip up, there's also a md file with notes on how to use Krita for pixelart).
There's also plenty things missing, like statues, which are primarily missing because I couldn't decide on a style, similarly, you can't make a Greek Theatre. As well, historically, all the plaster should be painted colorfully, but I figured it'd be best to first get the basics done.
There might be some lighting issues as I have a tendency to have my light source a little bit more from the left side than usual. I might get back to these later to fix them a little.
Some of the tiles in the assembled preview are from the LPC base pack to show the tileset's compatibility with it, but the atlas contains none of the LPC graphics, it just shares the palette here and there.
This is my first submission(not a contest submission, I can read dates, thank you ;) ), so I hope I did this right...
Comments
Great work.
Did you avoid Ancient Egypt theme because of the tablets?Thanks!
Well, not particularly, but it seemed Ancient Greece was a good starting point. I had been contemplating other pre-roman cultures as well, but that required a lot of research, so I'll be post-poning them till I have good reference material. I'll be focussing on Roman architecture next, and then Egyptian architecture, so I filter out the Roman and Greek influences from the reference material.
(Though, getting enough tiles so people can reproduce Abu Simbel is going to be... a challenge...)
Duuur, I just got you were making a joke >_>Very nice !! thx for sharing ;)
These are fantastic!
Excellent work. It has been sometime since someone uploaded LPC stuff
Thanks :-) a really nice work
Hello! Thanks so much for all of this beautiful art :) Your work matches the style of the base assets very well, while still being extremely distinctive and evocative; I love it! I have built on (or copied it wholesale) here https://opengameart.org/content/lpc-containers and here https://opengameart.org/content/lpc-walls .
I am wondering if you would be willing to make this art available under an OGA-BY 3.0 license, essentially waiving the restrictions on use in games containing DRM. As an artist, I am trying to make more of my art available under that license, to give developers more options for how to use the art in their games. For art that is derivative (which a lot of mine is!), that means getting permission from the original artists., hence my request to you.
Let me know what you think!