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Active Forum Topics - (view more)

  • How should derived audio stems be documented for open game assets? 1 hour 41 min ago by ethanjamescolez
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Recent Comments - (view more)

  • Re: Creepy Incoherent Chanting by alurosu
  • Re: World Map Tiles by MedicineStorm
  • Re: World Map Tiles by shampuan
  • Re: Safe Space by Edermunizz
  • Re: Unintentional by Edermunizz
  • Re: [Chiptune] Medieval: The Old Tower Inn by Vallygherya
  • Re: F_D by MrAmogus
  • Re: Vehicles Assets pt1 by Monniasza
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New Art Collections - (view more)

  • Enjoy the journey of store expansion with monkey mart
  • From your first steps to new records in speedstars
  • Create unforgettable journeys in Space Waves
  • ambience
  • Brimstone CC0
  • top games
  • oyun
  • Vampire Tactics
  • Untitled
  • No Sister of Mine

Affiliates

  • FLARE
  • FreeGameDev
  • Kenney
  • Liberated Pixel Cup
  • Universal LPC Spritesheet Generator

Limestone wall

I'm a real noob to pixel art, moreover I started the contest very late,so I wanted to do something very  simple : I made some limestone wall tiles.

The proportions are a bit odd but I think it's still cool If you want to make some ancient ruins of labyrinth ...

All the tiles are made in ASEPRITE (aseprite.org) with LPC's palette. I added a .xcf source but  it is basically the same as the PNG one with one tile by layer.

I hope You will like it !

File(s): 
Limestone_wall01.png Limestone_wall01.png 8.8 Kb [1703 download(s)]
Limestone_wall01.xcf Limestone_wall01.xcf 65.5 Kb [359 download(s)]

Judging Results

Judge Score
Lunpa 59
schendje 36
cwebber 40
LotusEcho 66
bart 40