Chat with us!
Active Forum Topics - (view more)
- Vagabond enters in alpha by pvigier
- OGA Spring 2021 Game Jam [Special Edition!] by ZomBCool
- Attribution for Game Assets by MedicineStorm
- Dolus - 2D indie platformer about Grief by NoirPhantom89
- Jewel Soul - A 2D, 16-bit action-platformer furry game by NoirPhantom89
- ♪♫♪ [For hire] VOLKOVSTUDIO - Music, SFX, Voice over, implementation (every week new work) ♪♫♪ by VolkovStudio
- Open Valley idea/project by rixty
- Searchfunction igonores some Assets by MedicineStorm
Recent Comments - (view more)
- Re: OGA Spring 2021 Game Jam [Special Edition!] - Banner Art by Xom Adept
- Re: Portrait by Xom Adept
- Re: Whispers of Avalon: Grassland Tileset by lupo
- Re: Tiny weeds 3 by StarNinjas
- Re: Free Hedges by StarNinjas
- Re: 3D Dungeon Tileset by StarNinjas
- Re: Free Wooden Crates by StarNinjas
- Re: Black Widow Ships by StarNinjas
Art: bart -- Limestone wall
Submitted by bart on 27 August 2012 - 2:07pm
Art Submission:
Score:
40
Consistency with Style:
No issues here. Uses the LPC palette and is in a tile format.
Quality and Skill:
Not bad for a first effort, but all the lack of solid shading makes it feel very flat, like you're looking at a 2d object and not a solid wall.
Quantity:
Small.
Submission Format:
Transparent background PNG.
Judge's Opinion:
Not bad for a first effort. You might consider hitting up some pixel art forums and getting C&C on shading and such. I think you could be a good pixel artist with practice and instruction. :)