Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate

Chat with us!

Discord: OpenGameArt
https://discord.gg/yDaQ4NcCux

IRC: #OpenGameArt on https://freegamedev.net/irc/#opengameart

Active Forum Topics - (view more)

  • Is there a way to change my username? 1 day 5 hours ago by MedicineStorm
  • Sharing My Music and Sound FX - Over 2000 Tracks 1 day 10 hours ago by Eric Matyas
  • The Open Bundle 2 days 2 hours ago by Baŝto
  • My JummBox SoundFont (libre) 3 days 15 hours ago by stgiga
  • Building a Library of Images for Everyone 5 days 3 hours ago by Eric Matyas
  • What instruments Rayman 1 uses? (Like Castle Crashers’ Flutey) 5 days 23 hours ago by Undertalekid12
  • Contributions for a remake of fish fillets 1 (GNU General Public License v3 (GPL-3) 1 week 1 day ago by glitchart
  • What style buttons would you use with this UI? 1 week 2 days ago by Joe Strout
Subscribe to Active Forum Topics

Recent Comments - (view more)

  • Re: No More Magic by FaKexxChaos
  • Re: super meat boy pixel art by MedicineStorm
  • Re: Zodik - Path Zion by eerbin13
  • Re: Dungeon Pack by MedicineStorm
  • Re: Go Board by Jummit
  • Re: Go Board by shadowfeign
  • Re: Twisted Sky by BIOJ
  • Re: Battle Theme A by BIOJ
Subscribe to Recent comments

Popular This Month

cozy asset pack 1.09
Just a few trees9
16x16 Fantasy RPG Trash Mobs (animated)8
DawnLike - 16x16 Universal Rogue-like ...8
50 RPG Pirate Skill Icons8
Heroicis Battalion (Epic Pack)7
IvoryReds Free Icons Weapons Pack7
Shortcuts6
Deep-sea Creatures6
8BitMusic6

Favorite Submitters This Month

Eldritch Grim16
nerijs13
Emcee Flesher13
ThePixel9
Centurion_of_war9
IvoryRed9
IshtartPixels9
CraftPix.net 2D Game Assets8
xvideosman7
iamoneabe7

Popular Art Collections - (view more)

  • Epic fantasy music
  • OGA 16x16 JRPG Sprites & Tiles
  • Liberated Pixel Cup
  • Space Game Starter Set
  • Sideview pixel art RPG enemy sprites
  • User Interface
  • Platformer/Sidescroller Tiles and Backgrounds
  • Platformer/Sidescroller Characters and Enemies
  • Complete art kits
  • Painterly Spell Icons

New Art Collections - (view more)

  • The Legendary Apple Tree
  • Gameworld Hub
  • Sanduiche Espacial Sprites
  • Visual Novel Backgroudns
  • Witch
  • Dress the Toddler!
  • Sci-fi V
  • wormcombatsimulator
  • Horror game
  • megaglest td

Affiliates

  • Ancient Beast
  • FLARE
  • FreeGameDev
  • GameBoom
  • Les Forges
  • Liberated Pixel Cup

Laurelia's Polymorphable Citizens

Description and Notes: 
**Updated entry 7/30/2012 with corrected attribution in AUTHORS.txt** Our game is a simple action-RPG taking inspiration from early 90's RPGs, and based upon the FLARE engine, flarerpg.org. The game follows Daphne, one of the many citizens Laurelia, as she embarks on what should be a simple quest to fetch a flower from the woods for her sixteenth birthday. On the way, she falls into a cavern and awakens an ancient evil, Zalkaz. The village Elder tasks her with finding the two halves of the Juggernaut talisman so that she will have the power to defeat Zalkaz. Along the way, you will find other talismans as well, which will enable you to transform into a bat, snake, ghost, and the powerful Juggernaut with her Holy Strike ability. Conceived of by Pennomi (Thane Brimhall) and Makrohn (Matthew Krohn), this game has a very active future ahead of it. Though completed and polished for the LPC, plans have already been made for more content, including side dungeons and an extension of the storyline. Maps are crafted within tiled, helping for generation and modification of multi-room dungeons. Two members of the FLARE community have already contributed to the source code of Polymorphable, Dorkster (Justin Jacobs) and Igorko (Igor Poliychuk). We push back and forth with the main engine, though maintaining our own style and plot. As both engines evolve, we will be able to add more features and inspire the trunk as well.
File(s): 
polymorphable.zip polymorphable.zip 41.2 Mb [577 download(s)]
Repository Link: 
https://github.com/pennomi/polymorphable
Flags: 
Team