Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate

Chat with us!

Discord: OpenGameArt
discord.gg/yDaQ4NcCux

IRC: #OpenGameArt on freegamedev.net/irc/#opengameart

Active Forum Topics - (view more)

  • Unity Character Controller - LPC Based 1 day 2 hours ago by matzjj
  • LFW - Experienced Music Composer - Sam Foster Sound 1 day 6 hours ago by titanicpiano14
  • Is it possible to have a offline version of this site like wikipedia does? 1 day 14 hours ago by glitchart
  • tools 1 day 17 hours ago by blue_prawn
  • Sharing My Music and Sound FX - Over 2500 Tracks 2 days 8 hours ago by Eric Matyas
  • I wonder if anyone is aware of this dataset 2 days 9 hours ago by glitchart
  • Mix distribution 1 week 5 days ago by glitchart
  • Bump Requests 2 weeks 13 hours ago by Nexuso3o3o
Subscribe to Active Forum Topics

Recent Comments - (view more)

  • Re: Sippy Pop by TundraLK
  • Re: Mechaneko! by thedirtyvms
  • Re: a many-eyed monster by pyranostudios
  • Re: Mario Paint Funky Blues by MedicineStorm
  • Re: Rough Industrial Combat Props by kooow
  • Re: Nature Props Surface Forest by allen yatsura
  • Re: Knight by Ayogameart18
  • Re: Crystal Cave (song18) by gorgexpress
Subscribe to Recent comments

New Art Collections - (view more)

  • For Puzzle Game (MintoDog's music)
  • Racing
  • 2d-iso-assets
  • 3D low-poly racing kit
  • Sci-Fi
  • Magical Girl Vibes
  • CC0 Weapons
  • opengame art jam(2025)
  • Dunefused Credits
  • Blade Ferret OST (Potential)

Affiliates

  • Ancient Beast
  • FLARE
  • FreeGameDev
  • Kenney
  • Liberated Pixel Cup
  • Universal LPC Spritesheet Generator

Laurelia's Polymorphable Citizens

Description and Notes: 
**Updated entry 7/30/2012 with corrected attribution in AUTHORS.txt** Our game is a simple action-RPG taking inspiration from early 90's RPGs, and based upon the FLARE engine, flarerpg.org. The game follows Daphne, one of the many citizens Laurelia, as she embarks on what should be a simple quest to fetch a flower from the woods for her sixteenth birthday. On the way, she falls into a cavern and awakens an ancient evil, Zalkaz. The village Elder tasks her with finding the two halves of the Juggernaut talisman so that she will have the power to defeat Zalkaz. Along the way, you will find other talismans as well, which will enable you to transform into a bat, snake, ghost, and the powerful Juggernaut with her Holy Strike ability. Conceived of by Pennomi (Thane Brimhall) and Makrohn (Matthew Krohn), this game has a very active future ahead of it. Though completed and polished for the LPC, plans have already been made for more content, including side dungeons and an extension of the storyline. Maps are crafted within tiled, helping for generation and modification of multi-room dungeons. Two members of the FLARE community have already contributed to the source code of Polymorphable, Dorkster (Justin Jacobs) and Igorko (Igor Poliychuk). We push back and forth with the main engine, though maintaining our own style and plot. As both engines evolve, we will be able to add more features and inspire the trunk as well.
File(s): 
polymorphable.zip polymorphable.zip 41.2 Mb [592 download(s)]
Repository Link: 
https://github.com/pennomi/polymorphable
Flags: 
Team