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Iron Buckler

Author: 
Clint Bellanger
Tuesday, March 19, 2013 - 21:00
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Art Type: 
3D Art
Tags: 
iron buckler
iron shield
shield
buckler
Fantasy
armor
License(s): 
CC-BY-SA 3.0
Collections: 
  • 3D - Weapons
  • Assets: Stylized Hand-Painted
  • Basic RPG Assets
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Favorites: 
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Preview: 
Preview

A low-poly iron buckler for Flare

512px diffuse, spec, normal

716 tris

Handle and arm strap not included; there is room in the texture space to add them though. Also, the front of the shield has about 50% more pixel density than the back. I figure this is acceptable because in many games you'd be seeing the front of the shield 95% of the time.

It's a bit "pristine" right now, I'll probably make another beat up version with worn edges and combat dents.

Turntable preview here: http://www.youtube.com/watch?v=J21RSLUVSCw

Metal texture CC0 by Duion http://opengameart.org/content/syntmetal01

Wood texture Public Domain from Blender Texture CD http://schools.spsd.sk.ca/mountroyal/Hoffman/blender/blendertextures/tex...

Attribution Instructions: 
Just put my name "Clint Bellanger" somewhere with the rest of the credits. Optionally you may link to this page, or to http://flarerpg.org or to http://clintbellanger.net
File(s): 
iron_buckler.zip iron_buckler.zip 894.3 Kb [975 download(s)]
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Comments

Duion2
joined 4 years 6 months ago
03/20/2013 - 07:22

I would add a handle for realism purpose, even if you do not see it for 95% of the time.

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Clint Bellanger
joined 14 years 2 weeks ago
03/20/2013 - 08:15
Clint Bellanger's picture

Duion: I think you're right. What I may do is have the handle as a separate object that uses the same textures, so that the handle is optional to use. And so that it can be repositioned to better fit the position/scale of the person or creature holding it.

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Duion2
joined 4 years 6 months ago
03/20/2013 - 08:24

Why not make a standart? Evil creatures are not supposed to use it anyway...

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bytheleft
joined 10 years 11 months ago
06/18/2013 - 04:18

Nice job thanks!!

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