Galacti-Chron's Alien Technology Pack (RPG Maker MV)
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Friday, December 7, 2018 - 17:11
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This package contains a tileset and characters (computer animations) for various alien technology. This tileset is layers B through E. We included Cossio's A tiles in this set (co-collaborator).
Crystals Used in Various Components:
Strange_Dragon_99
https://strangedragonblog.wordpress.com/
Base Canvas for some of the equipment and circuitry:
IceDragon's Modern Futuristic Tileset
https://forums.rpgmakerweb.com/index.php?threads/icys-modern-futuristic-...
Base Panels for some of the computers:
UPRC
https://rpgmaker.net/forums/topics/5645/?p=34
Copyright/Attribution Notice:
TERMS OF USE:
Use for whatever you want. You don't need to give me credit. If you do give credit, much appreciated but I don't care. Just don't try to say that you made the stuff yourself or anything like that. Technically this license would fall under CC0 (Public Domain)
File(s):
File(s) currently unavalable due to potential licensing issues. We apologize for the inconvenience, and are working to correct the issue.
Comments
The all-over the place quality of this is very sus.
Includes a well known photo of Bezos.
I'm afraid these appear to include assets derived from the mack/looseleaf set as well as components packaged with Game Character Hub that should never have been distributed in that manner. Such assets and their derivatives are legally incompatible with the licenses accepted on OGA.
Can you indicate where the assets in this submission came from?
Until then I have to mark this with a licensing issue. Similar submissions (for the same project: Star Shift) had to be taken down for similar reasons before:
A lot of these look pretty interesting and I'd love it if the truly FOSS components could stay, but I have to agree with Surt. We will need to verify the origins. Please let me know if you have questions.
They were made in Game Character Hub for the characters. We did use the Looseleaf Character parts. We can credit Mack in this but we're allowed to redistribute. Don't freak out. What's wrong?
If you guys want to get cracked out on the license we can change it really quick on your site to make it right. What's the issue here? We take bits and pieces from others where we're allowed to.
Looseleaf parts came with Game Character Hub, is it not ok to make characters with game characer hub with the components that came with it from a purchased Steam Product?
I am sorry I posted this. I feel like a fucking criminal right now but all I wanted to do was provide bulk assets to the overall community that they could use in their game. I've done nothing wrong. I don't want any credit. I don't own it. I am just sharing what I built with random cahracter generator based on a few uniforms I created.
I'm sorry. I'm not a copyright lawyer and I know there's like 1000 types of licenses. I am just trying to release material that's my own or heavily modified and allowed for the general public to use for whatever they want and I don't want any credit and just want to help others get materials they need because it's what held me back for years...not having enough bulk material.
I'm sorry if that makes me a bad person or not able to post here. I have nothing to hide. But I feel like this has escalated and gotten hostile out of nowhere.
It was just a cute painting painted purple. Is it a problem? I can blur it out or turn it into a fake person if it's some kind of issue. We can make this right if somehow this is getting scary copyright wise or something. Photoshop makes it easy to edit things if we need to.
On the quality bit. I'm really sorry that my quality is not as good as you'd want. I was just trying to provide resources to the RPG Maker or 2d game making community. Sorry I even tried to share. My bad.
It's from my actual real game. I'm trying to share assets with the community that I'm allowed to share in order to help others out with their games because there's not enough sci-fi assets. No I didn't do everything pixel by pixel, but anything I used I was able to use under normal licensing terms. I can compile a list of all bits and pieces used to make the set from above and credit them in the production of this public domain item right?
Video of my game Star Shift. Seriously I got nothing to hide and not sure why I'm being treated like a criminal right now:
https://www.youtube.com/watch?v=qdyIHehpoYM
wait wait WAIT.
Chill for a second. No one is being hostile. No one is angry at you for sharing these assets. You aren't a criminal and no one said otherwise.
You ARE allowed to use the Mack/Looseleaf artwork in your game. Unfortunately you are not allowed to redistribute it outside of a game. Hosting the art here on OGA, which is not a game, is not allowed though. Most people don't know this. You aren't being blamed, just informed that we can't really legally host some of this artwork here or share it with others because the license doesn't allow it.
Like I said, a lot of these look pretty interesting and I'd love it if the truly FOSS components could stay. We like this art and we're happy you've decided to share it, we just need to verify which components are allowed to be shared. That's it. :)
I thought I was allowed to redistribute characters I made with the Looseleaf parts, but not allowed to redistribute the individual parts themselves. That is a typical license I see most of the time with many platforms, especially with music production. They let you share the tracks you build with their software, but they don't let you redistribute the individual sounds used to make the song. I get that.
From what I read on the Looseleaf site, it seems that's what the license is. But maybe there's a language barrier or something from the Japanese to English. It says on their site "no commercial use of individual 'images' " (the individual images or parts that I described).
http://www.geocities.jp/kurororo4/looseleaf/
Giving my generated characters away for free is certainly not commercial right?
Actually, Mack's license DOES allow you to use them commercially. That part isn't the issue, though. Google translate does a crappy job at translating his license. A more accurate translation of the problematic part would be:
There seems to be a lot of questions. I'd be happy to answer them. It may be easier to do so over a chat client like IRC. Would you like to converse via the OpenGameArt channel?
Not sure how I'd get on IRC. How do I get connected?
Eh, don't worry about it. I can answer questions here, no problem.
Understood. Unfortunately crediting Mack is not sufficient to satisfy the license he placed that artwork under. I'm not freaking out. Nothing is wrong. We're not calling the cops on you or something stupid like that. If anything, WE're in trouble. Not you. :)
We appreciate that, but none of the licenses available here on OGA are compatible with Mack's license. It would be very simple to just change the license to Mack's license, but that is not one of the options. That is the issue. Yes you're allowed to take bits and alter them (known as deriving) in the case of Mack's characters. Your game is, as far as I know, legally good-to-go. :)
Honestly, Game Character Hub should not have distributed Mack's artwork with the software. Mack's license forbids people redistributing his work or derivatives of it in anything but a game. GCH is not a game, so they should not have packaged and distributed it. However, that is on GCH, not you. If it were me, I'm not sure I'd use GCH to make those characters, but you'll have to make that decision for yourself. The fact that you purchased these on steam doesn't make it ok, though. The steam seller is ALSO technically in violation of the license because- although it is being distributed for USE in a game- it is not being distributed IN a game. it is being distributed on steam.
You really shouldn't feel that way. You clearly didn't know. Unfortunately, since mack said the characters and derivatives can't be redistributed outside of a game, your creations with the random character generator can't be shared here on OGA. You can use them in your game, but this page is not a game, so sharing them here will get us in trouble. That is why we had to mark them with a licensing issue. Not to punish you or show how angry we are; just so we don't get in trouble for having it on our site. Also, that's only temporary. I'm betting not ALL of the art is affected by such licenses. I'm hoping the other parts can still stay. When we find out what parts those are, everyone can download them and enjoy them. :)
Of course you're not a lawyer. We don't expect you to be. :) The original post indicating the issue with licensing was not to say what a bad lawyer you were. It was just to inform you of why we have to verify some things before we can proceed. Your desire to share the assets you've created/derived is admirable. That should continue. That being said, we just need to verify the origin and licenses of some assets sometimes. This way, everyone that uses the assets they find here can be confident they aren't going to get in trouble or served with a Cease and Desist when they release their game.
Nope. Doesn't make you a bad person at all. There was no hostility. I've made similar submissions that had to be verified before, too. Did I get banned? Heck no. They made me an admin. I don't feel like it escalated very far. I think it was just a misunderstanding. No one was saying your stuff was bad quality or that you are bad, just that the differences in quality indicate a broad spectrum of licenses (i.e. you got them from many different places that may have different licenses), so the sources need to be looked into more. Even if you had 100% stole these from a sega game or something (I know you didn't steal anything, obviously) we still wouldn't ban you. We would just say "sorry we can't host these here because the license saga put on them doesn't allow us to. But if you find others that are open source, please share them! :)"
Now, with all that being said, do you have any other questions before we start getting this great art available to everyone?
No it's pretty clear. If you are not able to post it here I understand. But if there is a way to post it here with some kind of license that fits without me having to take any of the credit (other than posting it), then I'm game. If not then I guess there's nothing I can do.
Thanks for at least answering my concerns. A lot of the time people are like "You took a piece from this certain set! Caught ya!" like I'm trying to say I invented every component or something.
I believe there IS a way to post it here. :) Well, some of it, anyway. That's what I need your help with.
The stuff from Mack's characters can't stay, but that doesn't mean ALL of it has to go. You've got hundreds of files, surely not all of them are based on Mack's characters, right? Like the Computer-Console-007- files. Is that based on Mack's artwork? ;P
What files or groups of files are based on Mack's artwork? Let's start there. After that, let me know the following:
The parts that are based on MACK are the Characters/charasets.
All of the animations for the computer consoles and the computers they go with are original.
Many of the pieces of equipment are original, many other parts are chop shopped from various sources where authorized. For example, some of the pieces I chopped shopped from are like this set:
EXAMPLE:
We have ICY's Futuristic Set:
https://forums.rpgmakerweb.com/index.php?threads/icys-modern-futuristic-tiles.479/
Check out the part squared in red, have seen in in like 100 games:
Then you can see my chop shopped version. You can see some element of the original but it's significantly changed. The original author of this piece said it was ok to use in whatever for commercial use. Again this resource that I'm releasing is not commercial (even though my game is).
The Bezos painting was crunched down from the original, I can get rid of that one, most of the other paintings are from free wallpaper sites crunched down into tiny painting. Some of the paintings are my own, like the nebula/stars one.
What a job!
Looking at the thread you linked to, I see this:
About Commercial Usage
You may use these tiles in commercial projects, just send me a full copy of your game when/if its finished.
I don't think that sort of restriction is an option on here.
One issue with assets from the RPG maker community is a misunderstanding of licensing requirements. Moreso than other sources of art. A lot of people in the RPG Maker community say "I made this art. you can use it for anything you want", but in reality, they often derived the art from existing RPG Maker RTP artwork, which means it's subject to the Enterbrain license, which means you can't do anything you want with it, you can only use it in RPG Maker and can't be hosted on OGA. This isn't out of malice on the artist's part, they just don't realize that.
@Psychronic: So...
Thanks!
There is also the option to rebase on assets posted on open game art.
Like LPC for characters: (all cc-by-sa 3.0 and GPL 3.0)
Portraits:
There aren't many sci-fi tilesets:
Or removing everything you did not create yourself and somebody else merges it in the future.
Where are the diamonds from? Did you just add diamonds everywhere? I like that part, an easy but effective change.
There are some diamonds and similar stuff on oga:
Good point, Basto. Though I don't think the issue is really about replacing the art in his game with properly licensed artwork. As far as I can tell, this artwork is all legally usable in the starshift game (except for the wallpaper/portrait stuff). The issue is which art is legally share-able on OGA?
Yes, I know.
It's too much work for just sharing something.
LPC has other dimensions than his characters, but the head implant and those weird eyes could be adapted to LPC heads.
It could be helpful to remove everything, but the the stuff he did himself could be used, or replacing it with some basic sketch to retain the overall shape. Then it would rather be concept art.
I really think the cyborg guy could be done with LPC http://gaurav.munjal.us/Universal-LPC-Spritesheet-Character-Generator/#?...
Edit: It also appears that the assets, which come with Game Character Hub, are only allowed to be used with RPG Maker.
"RPG Maker assets are for RPG Maker use only."
https://store.steampowered.com/app/292230/Game_Character_Hub/
Customer: "I purchased this software because it said we could use its results for our 2D games. Unfortunately, and to my knowledge it is still unclear to non-users willing to purchase, the software as of now only authorizes usage of its contents for "RPG Maker""
Developer: "We are doing everything we can alleviate this restriction which comes sadly from the RPG Maker license itself."
https://steamcommunity.com/id/Aekar/recommended/292230/
Ok guys I got Bezos fixed, what do you think?
Ok I revised the original post though to take out Layer E, since that's the most legally questionable, even though I think it would be fine. Also took out the alien characters made with Looseleaf parts.
I did edit the Bezos painting for the set though because I thought it was funny (but no longer posted here).
I also uploaded Cossio's tiles A2-A5 because we produced this set together. Here's the screenshot from Steam. My steam name is Galacti-Chron:
Well not everybody who releases stuff online is hardcore about licensing. I'm not even wanting to license it at all, but out of all the licenses available I like cc0 the best. But if there's some sort of grey area license that works then I'll take it.
When somebody says "You may use these tiles in commercial projects, just send me a full copy of your game when/if its finished.", technially that's not a license at all, so it's fine. BUT I will send him a copy of my game when it's done.
I'm just not a big supporter of copyrights or licensing in general (even though I have no issues following the law, but I just don't like it as an opinion philisophically, I would never license any of my stuff).
This is mostly just how I advertise my game without buying thousands of dollars worth ads, providing bulk materials that the community can use in their games, people ask where the set came from, they find out it's tied to my game "Oh he's a dev that shares his shit, awesome!" and my logic is that it will make people want to play the game or at least find out about it.
There seems to be enormous pressure/red tape for everybody to just keep everything to themselves and not share materials unless you drew every single pixel yourself. I'm not an artist but I'm a photoshop mechanic, if that makes sense.
I bet if photoshop came out today for the first time, they'd require a 30% cut of all the work you do if it makes money hah.
I am not going to sell any of this, only my final game, which is valid under all of these licenses, even the RPG Maker specific ones. I am also giving credit to any artist for each component that I used. Often by being honest I make things more difficult on myself, but better than a surprise copyright fiasco a few years later.
I edited the original post to take out the stuff that's somewhat of a grey area. What's left should be ok to use.
I got the crystals from basically one set. Here's the screenshot of the thread. These crystals are also not licensed. Again though my art style is chop shop. I didn't draw the crystals pixel by pixel but you can see that I did modify them and make them different.
I am contacting Strange_Dragon_99 to see if I have the green light. If not I will edit the originals to not have the crystals in them.
Base Panels for some of the computers (the star trek looking ones):
UPRC
https://rpgmaker.net/forums/topics/5645/?p=34
None of these were animated. There were also none that were facing sideways. I was able to make some sideways ones as well as modifying heavily the originals.
"No license" means you get an implicit license for using it in the scope where it was posted, which mostly means to download and use it personally. You have to get written permission for everything else.
That's why we use Creative Commons licenses, there is an easy to understand short version. With CC-BY you can use, modify and sell it as much as you want, without legal risks or asking for permission.
Those screenshots sound like an implicit license to use it in a game, but not to modify and distribute it. I'm not a lawyer, I dunno for sure. I use stuff licensed under Creative Commons licenses to avoid this legal crap. For uploading it here, you would need to ask those people if they can upload it here or on deviantart under a free license (CC0, CC-BY) or give you explicit permission to upload your modifications.
CC0 is closer to no license than an implicit license. It's not like we are doing all this because we want to sue, annoy, troll or demotivate people.
This is more related to just the paintings:
You can ignore all this, it most likely will be tolerated and go well. But it does not have to. With a commercial game that can mean, you invested much time, lose some(?) of your earnings and pay a fine or something like that.
Edit: Better use those paintings:
I get where you're coming from. Sorry this can't be posted here but I understand. Thank you for sharing some of the other free resources and tilsets, I will definitely be using them (and giving appropriate credit where needed).
I would really like to adapt some of your ideas, though.
There is a bit a lack of sci-fi pixelart, it feels like most is fantasy.
https://opengameart.org/content/lpc-skorpios-scifi-sprite-pack + https://opengameart.org/content/sci-fi-blue-pillar
@Psychronic:
Remember, someone who tells you you can use them for whatever you want is irrelevant if that person didn't make it from scratch. It doesn't matter what license Strange_dragon_99, UPRC, and Cossio give it. If there is another license they don't understand that came first, it invalidates their license (yes, saying "this has no license" or "just do whatever as long as you give me a copy" is still a license. It's an implicit license like Basto was saying).
Lots of people take RTP graphics, modify them, and share them thinking as long as they're modified enough, they're allowed to tell people they can be used freely. I believe those people honestly believe they can be used for whatever we want. That isn't enough. We need to know the art's full provenance. We must know how they made them so we can be sure they're not misunderstanding the license. If you didn't make it pixel by pixel, who did you get the other parts from. If they didn't make it pixel by pixel, where did they get the other parts from?
Thanks for your help with this. Sorry I have to be such a stickler about it.
I wrote a comment under a different artwork of strangedragon81, asking if they are willing to upload stuff here on oga, so we might get in contact with that person. CC-BY might align with their conditions.
But judging from other posts, it's likely that is oiriginal art (edits were explicitly mentioned on other posts) and that you are only allowed to use it in it's original state, since other posts explicitly mention edits ("You are free to edit these resources to fit your needs, but please do not post such edits.")
Icy Dragon is now on board! So anything involving the crystals is all good now.
Basto, These scifi resources you linked are pretty cool! I will use them.
LPC needs you to put any modifications under the same license ("shar alike") and it's 32x32.
RPG Make MV is only 48x48 as far as I undertand.
48x48 sets might be better: https://opengameart.org/content/space-scifi-rpg-tiles-48x48
It does not look like upscaling goes well for you. If you don't scale by a power of 2, you break straight diagonal lines. The big versions of strange dragon's diamonds become pointier at the top.
Not quite:
We don't really need to know if Icy Dragon is ok with us using the crystals. That was clear based on the link you included earlier. we need to know if he made it from scratch or not. Please address all of the following questions. We cannot proceed until these are addressed:
I think I'm ok but I can't guarantee that 0% of the files came from anywhere else. I'd need to hire a team of lawyers to track that down or just make everything pixel by pixel.
It's ok, you can just take it down, I have many other places to post to. Just trying to do my due diligence to show that I'm not just taking other people's shit and releasing it as my own and all have been ok with it.
If I can ever manage to make anything purely pixel by pixel though I'll release it here, otherwise if there's even 1% grey area I'll pass. Sorry I've been such a bother to you guys.
Thanks for your willingness to look into things like this. Sorry we have to be so strict about the origins of assets. I saw that you were in contact with the other artists, so I was hoping you were able to ask them if they derived their art or made it from scratch. That is generally sufficient.
However, if that is not something you're willing to ask, let me know and I will (regretfully) take this down.
Looking forward to your future artwork!