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Discord: OpenGameArt
discord.gg/yDaQ4NcCux

IRC: #OpenGameArt on freegamedev.net/irc/#opengameart

Active Forum Topics - (view more)

  • Building a Library of Images for Everyone 8 hours 51 min ago by Eric Matyas
  • Sharing My Music and Sound FX - Over 2500 Tracks 4 days 4 hours ago by Eric Matyas
  • Change Username Requests 4 days 5 hours ago by MedicineStorm
  • Manic Minutes 1 week 23 hours ago by Technopeasant
  • Devkit: How to create standardized pixel art sprites for advanced game projects 1 week 2 days ago by Reactorcore
  • Hey, I released a whole wave of various cool sprite packs here on OGA 1 week 2 days ago by Reactorcore
  • Unity Character Controller - LPC Based 1 week 4 days ago by matzjj
  • LFW - Experienced Music Composer - Sam Foster Sound 1 week 4 days ago by titanicpiano14
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Recent Comments - (view more)

  • Re: Seamless textures by allen yatsura
  • Re: Echoes of the Past by glitchart
  • Re: Haetae by Pixel Archer
  • Re: Sokoban (100+ tiles) by rubikwizard
  • Re: Haetae by MedicineStorm
  • Re: Cosmic Cookie by itevee
  • Re: N64 Stair Texture Template by Emerald Eel Ent...
  • Re: N64 Stair Texture Template by LDAsh
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New Art Collections - (view more)

  • Royal run
  • Matchmup
  • Sharpshooter
  • Uprooted
  • NEKA.exe
  • LPC Sprites
  • For Puzzle Game (MintoDog's music)
  • Racing
  • 2d-iso-assets
  • 3D low-poly racing kit

Affiliates

  • Ancient Beast
  • FLARE
  • FreeGameDev
  • Kenney
  • Liberated Pixel Cup
  • Universal LPC Spritesheet Generator

Forge

Description and Notes: 
Forge is our attempt to build a massive roleplaying game using only web standards (html, css, javascript, canvas), using no external game engine. We may have been too ambitious, and did not finish the game, although what is there shows where we were going with it. There is also a map editor. We had a lot of fun with this, it was a great experience for us as a son-and-father team. It may be relevant that the vast majority of the work was done by Azlen, who is 11 years old. Dethe (47 years old) contributed help and some organization work, but this was very much Azlen's project and he called the shots for technical issues and approaches. You can see the (unfinished) game here: http://dethe.github.com/forge The map editor is here: http://dethe.github.com/forge/editor The github repository is here: http://github.com/dethe/forge
Repository Link: 
http://github.com/dethe/forge
Flags: 
HTML5
Team