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Art Challenge

July 2025 Art Challenge - Post-Apocalyptic Survival

Tag your submissions with Post-Apocalyptic and Challenge to be in the running. Here are the entries so far!
Post a link to your submission in the July 2025 Art Challenge thread.

Status: 
Voting
Date Range: 
07/01/2025 to 07/22/2025

Active Forum Topics - (view more)

  • Sharing My Music and Sound FX - Over 2500 Tracks 6 hours 17 min ago by Eric Matyas
  • July 2025 Art Challenge - Post-Apocalyptic Survival 21 hours 1 min ago by Tsorthan Grove
  • Is it possible to have a offline version of this site like wikipedia does? 1 day 2 hours ago by nomad_gy
  • Rockstar Tycoon: Perfect Ballad v6.6.3c - Looking for Lead Artist 4 days 8 hours ago by SIEMPRERETORNA
  • Looking for feedback. Do you make 3D models? 5 days 21 hours ago by s_L
  • Bump Requests 6 days 7 hours ago by Nexuso3o3o
  • Locynaeh's pixel art learning logs 1 week 2 days ago by locynaeh
  • Big 3D libraries I haven't reposted to OGA for various reasons 2 weeks 1 day ago by hecko
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Recent Comments - (view more)

  • Re: Celtic Dungeon Synth by Denn
  • Re: Survivor Portraits (Post-Apocalyptic Survival) by Gendgi
  • Re: This one is tough by Some Weirdo
  • Re: Horror Soundtrack (8 Tracks) - Tech Rooms by Elbon Eastmage
  • Re: As fast as you can by GrayDy
  • Re: Low poly furniture by arikel
  • Re: RPG character sprites by Vircon32
  • Re: Rythm garden & second cruise (congusbongus remixed) by glitchart
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New Art Collections - (view more)

  • The Dragon and His Princess
  • Twitch Sounds
  • CC0 3D environments
  • OGA 2025 GameJam - Forest
  • Jam Collection Maybe
  • Rpg plus OGA gamejam now
  • For the future projects
  • For Symbiosis project
  • Cartoon / Handpainted
  • aizen

Affiliates

  • Ancient Beast
  • FLARE
  • FreeGameDev
  • Kenney
  • Liberated Pixel Cup
  • Universal LPC Spritesheet Generator

Forge

Description and Notes: 
Forge is our attempt to build a massive roleplaying game using only web standards (html, css, javascript, canvas), using no external game engine. We may have been too ambitious, and did not finish the game, although what is there shows where we were going with it. There is also a map editor. We had a lot of fun with this, it was a great experience for us as a son-and-father team. It may be relevant that the vast majority of the work was done by Azlen, who is 11 years old. Dethe (47 years old) contributed help and some organization work, but this was very much Azlen's project and he called the shots for technical issues and approaches. You can see the (unfinished) game here: http://dethe.github.com/forge The map editor is here: http://dethe.github.com/forge/editor The github repository is here: http://github.com/dethe/forge
Repository Link: 
http://github.com/dethe/forge
Flags: 
HTML5
Team