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Art Challenge

July 2025 Art Challenge - Post-Apocalyptic Survival

Tag your submissions with Post-Apocalyptic and Challenge to be in the running. Here are the entries so far!
Post a link to your submission in the July 2025 Art Challenge thread.

Status: 
Voting
Date Range: 
07/01/2025 to 07/22/2025

Active Forum Topics - (view more)

  • Sharing My Music and Sound FX - Over 2500 Tracks 14 hours 24 min ago by Eric Matyas
  • July 2025 Art Challenge - Post-Apocalyptic Survival 1 day 7 hours ago by Tsorthan Grove
  • Locynaeh's pixel art learning logs 2 days 13 hours ago by locynaeh
  • Big 3D libraries I haven't reposted to OGA for various reasons 1 week 1 day ago by hecko
  • Tom the gatekeeper (GEnAINPC) 1 week 1 day ago by DREAM_SEARCH_REPEAT
  • [Request] Looking for pixel artist to create Doom-style game show host demon (non-paid) 1 week 3 days ago by Mhmiii
  • How can I start making chiptunes? 1 week 5 days ago by NotADev
  • how should I improve my pixel art? 1 week 6 days ago by Some Weirdo
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Recent Comments - (view more)

  • Re: Mysterious Contraption by KobatoGames
  • Re: 50+ Monsters Pack 2D by Goro Daimon 71113
  • Re: 50+ Monsters Pack 3D by Goro Daimon 71113
  • Re: Survivor Portraits (Post-Apocalyptic Survival) by Gendgi
  • Re: Dragon Head Symbol by Angrycheese
  • Re: Mushroom Pixel Art Pack - 32x32 (Free Game Assets) by peterfield2006
  • Re: RUOK Apocalyptic Loops/Tracks by 2DPIXX
  • Re: Last Life by 2DPIXX
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New Art Collections - (view more)

  • oga summer jam
  • Canteens
  • FreeWolf
  • HiVE Assets
  • HiVE Assets
  • Other
  • Texture-Assets
  • Sound-Music
  • UI
  • CC0 Rock music

Affiliates

  • Ancient Beast
  • FLARE
  • FreeGameDev
  • Kenney
  • Liberated Pixel Cup
  • Universal LPC Spritesheet Generator

Forge

Description and Notes: 
Forge is our attempt to build a massive roleplaying game using only web standards (html, css, javascript, canvas), using no external game engine. We may have been too ambitious, and did not finish the game, although what is there shows where we were going with it. There is also a map editor. We had a lot of fun with this, it was a great experience for us as a son-and-father team. It may be relevant that the vast majority of the work was done by Azlen, who is 11 years old. Dethe (47 years old) contributed help and some organization work, but this was very much Azlen's project and he called the shots for technical issues and approaches. You can see the (unfinished) game here: http://dethe.github.com/forge The map editor is here: http://dethe.github.com/forge/editor The github repository is here: http://github.com/dethe/forge
Repository Link: 
http://github.com/dethe/forge
Flags: 
HTML5
Team