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Discord: OpenGameArt
discord.gg/yDaQ4NcCux
Active Forum Topics - (view more)
- Building a Library of Images for Everyone by Eric Matyas
- Sharing My Music and Sound FX - Over 2500 Tracks by Eric Matyas
- Change Username Requests by MedicineStorm
- Manic Minutes by Technopeasant
- Devkit: How to create standardized pixel art sprites for advanced game projects by Reactorcore
- Hey, I released a whole wave of various cool sprite packs here on OGA by Reactorcore
- Unity Character Controller - LPC Based by matzjj
- LFW - Experienced Music Composer - Sam Foster Sound by titanicpiano14
Recent Comments - (view more)
- Re: Seamless textures by allen yatsura
- Re: Echoes of the Past by glitchart
- Re: Haetae by Pixel Archer
- Re: Sokoban (100+ tiles) by rubikwizard
- Re: Haetae by MedicineStorm
- Re: Cosmic Cookie by itevee
- Re: N64 Stair Texture Template by Emerald Eel Ent...
- Re: N64 Stair Texture Template by LDAsh
Forge
Description and Notes:
Forge is our attempt to build a massive roleplaying game using only web standards (html, css, javascript, canvas), using no external game engine. We may have been too ambitious, and did not finish the game, although what is there shows where we were going with it. There is also a map editor.
We had a lot of fun with this, it was a great experience for us as a son-and-father team. It may be relevant that the vast majority of the work was done by Azlen, who is 11 years old. Dethe (47 years old) contributed help and some organization work, but this was very much Azlen's project and he called the shots for technical issues and approaches.
You can see the (unfinished) game here: http://dethe.github.com/forge
The map editor is here: http://dethe.github.com/forge/editor
The github repository is here: http://github.com/dethe/forge
Repository Link:
http://github.com/dethe/forge
Flags:
HTML5
Team