Boom Engine Textures
Collecting environmental and HUD textures suitable for Doom family source ports.
- 64x64 pixel tile-able "flats" for floor and ceiling textures
- variably-sized "patches" for wall textures
- large-sized tiling backgrounds for sky textures
- pixel fonts and panels for the HUD
Here's a look at what's possible (not my project): https://www.youtube.com/watch?v=RcNWvfraCS0
OpenGameArt.org can automatically generate a single credits file for all of the art in this collection. Please note that, while we tried our best, this file is in no way guaranteed to be accurate, and properly attributing the work you distribute with your project remains your responsibility. You'll want to load up this file in a text editor, check to make sure everything looks good (and that any special attribution instructions are followed), and then delete the notice at the top of the file, as the notice is designed to make you look very silly if you don't check over the file and remove it.