Base Human - Texturemapped
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Wednesday, April 29, 2026 - 06:12
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Decided to do a quick texturemapping of the base human male model from this site, from Clint Bellanger, using the later blender conversion from freeLikeGNU.
https://opengameart.org/content/base-human-models-low-poly <-- Clint's model
https://opengameart.org/content/base-human-models-low-poly-for-blender-25x <-- FreeLikeGNU's update.
Rigged with Mixamo, and a quick paintjob and unwrap using Substance.
Copyright/Attribution Notice:
Clint Bellanger ( CC-BY 3.0) URL: https://opengameart.org/content/base-human-models-low-poly
Francisco Athens (
GPL 3.0 & CC-BY-SA 3.0) URL : https://opengameart.org/content/base-human-models-low-poly-for-blender-25x
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File(s) currently unavalable due to potential licensing issues. We apologize for the inconvenience, and are working to correct the issue.




Comments
Can you link to Clint's model?
I've tried a bunch of times adding the link but nothing happens when i do... :/
Nevermind, just added them regularly.
Thanks.
A few more things to adjust:
Let me know if you have any questions about this. I'm always happy to help. :)
Allright I will try.
I have fixed it now I think. Please let me know if theres still an issue.
Please include the original submissions URLs and licenses in the COPYRIGHT/ATTRIBUTION NOTICE section. See https://opengameart.org/content/faq#q-how-to-credit for an example