Low-Poly Mushrooms
Author:
Tuesday, December 15, 2009 - 12:44
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Collections:
- 3D Medieval Fantasy
- 3D Models
- 3D N64 / PSX Fantasy
- 3D Sword & Sorcery
- 3D-inanzen-collection
- 3D-Platformer-art
- A 3D platformer game: Laundred Sheep
- AncientBeast
- ARPG considerations
- CCBY Nature
- Chant of the Fallen Static Props
- Crux Inspo
- Dangerous to Go Alone (Tabletop)
- Dreams
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- HELLCUBE
- HQ Items Exteriors & Landscapes
- Iso to-use
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- Pool: 3D (GDN)
- Potential Planeteer Assets
- PSX
- Pumpkin Patch
- QuakeRPG
- Soul Harvesters
- the swag
- THEME: fantasy / rpg
- Usable 3D Assets
- xm2
- Zijper - Backgrounds
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Low poly (184 tri each) mushrooms. Should be useful for terrain decoration. I created three variations of medium, tall, and flat.
They all use the same UV mapping (simple cylinder UV) so they're easy to paint. I've included the base cylinder I used to create these mushrooms (it's pretty easy to make more), plus the one I used to do texture baking.
Basically I created a cylinder and did the UV mapping first. Then I reshaped the face loops to make the mushroom shapes. I used an 8-sided cylinder and 8 vertical sections. I always used the bottom face loops for the stem, so that they could share the same UV textures.
(edit) added red with white spot mushroom texture as a preview
File(s):
shrooms_0.zip 203 Kb [3289 download(s)]
Comments
They look really great!
Yep, and thanks for your notes on how you did, especially the trick of first unwrapping will be very helpful to me!
Beautiful work!