Savino's Cemetery: Redux
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Friday, March 4, 2011 - 06:12
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There has been an untextured Cemetery on OGA for a while
http://www.opengameart.org/content/cemetery
Since it isn't seeing much use due to the lack of textures I took it upon myself to make over the cemetery and add some "life" into the graveyard.
In this pack you will find .blend files for each of the gravestones, along with a texture and normal map for each one.
File(s):
cemetary.zip 16.3 Mb [1456 download(s)]
resources.zip 4.7 Mb [1119 download(s)]
Comments
Great ! I need new area types, and a cemetery is a must for medieval fantasy rpgs. I will use it as soon as possible :).
Nice work p0ss. Where did you get the textures from - did you make them yourself? I'm especially interested in how you created the cracking effect.
Oh right, the texture, i new i was forgetting something when i uploaded this at 2am last night :P
The texture is based off an image i found on burningwell.org titled crete983 by Georges Grondin, I had already made it into a 1024x1024 tileable texture and normal map for a texture pack im working on for OGA, so it was just a matter of applying it to to the objects, baking the textures and normals then reapplying the baked textures.
I could do a tutorial on the whole process if there is interest.
Awesome stuff!
Awesome! Thanks! I'm definitely gonna use it for my Cartoony game :D (I needed a game over scenery)