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Modular Medieval House Pack 02

Author: 
hreikin
Sunday, November 30, 2014 - 06:50
Art Type: 
3D Art
Tags: 
medieval
Fantasy
RPG
house
building
modular
License(s): 
CC0
Collections: 
  • 3-D Assets for "Closed Source Projects"
  • 3D - Packs
  • 3d Complete Buildings under CC0
  • 3D Quake Mod
  • AoE
  • art for an mmo
  • CC0 - 3D Buildings
  • CC0 Assets
  • CC0 Buildings
  • Fantasy Battler
  • FreeRPG Project Assets
  • Game Project Models
  • Good CC0-Art
  • HQ Items Exteriors & Landscapes
  • Hreikins Modular Medieval Building Packs
  • Legend of Rathnor Parts
  • Medieval
  • Model Sets for Legen of
  • modular 3D asset packs
  • THEME: fantasy / rpg
  • Torqu3D RPG Template
  • Vampires Game - LDJam 118
  • Zijper - Backgrounds
Favorites: 
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This pack contains 16 buildings i made using parts from Daniel Anderssons Modular Medieval Building Pack. The pack includes 8 variations of 2 different bases, the buildings are very simple in design/differences and come in .blend format.

I plan on making more packs in the future with these modular assets in the hope i can get around 100-150 different (even if only slightly) but similar themed buildings that people can use.

Here is a Collection of all the Modular Medieval Building Packs i have made.

Copyright/Attribution Notice: 
None required, but it would be nice if you could credit Daniel Andersson and Hreikin
File(s): 
MedievalHousePack02.zip MedievalHousePack02.zip 83.4 Mb [1702 download(s)]
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Comments

Chris_M_The_Gam...
joined 11 years 9 months ago
12/02/2014 - 05:22
Chris_M_The_Game_Dude.'s picture

Really cool free asset 5/5

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hreikin
joined 10 years 7 months ago
12/02/2014 - 07:53
hreikin's picture

Thankyou, more to be made/released at the weekend !

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terrymorgan
joined 12 years 6 months ago
12/15/2014 - 12:24

I'm not seeing any textures on these buildings

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hreikin
joined 10 years 7 months ago
12/15/2014 - 21:36
hreikin's picture

Which renderer are you using ? They were created in "blender render" not "cycles render" if it makes a difference ?

Im at work at the moment so cant check on my end, but they should all be textured !

Is it all of them or just certain ones ?

EDIT : i got home, downloaded the zip file and extracted it, they all have textures mapped on my end in "blender render" but not "cycles render"

Mic

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terrymorgan
joined 12 years 6 months ago
12/16/2014 - 00:13

Hi Hreiken,

I've DL'd 2 packs, none are textured, it's looking for textures in
C:\models\free\blendswap\MODULARBUILDINGS\HOUSEPACK2\EXPORTED\
or some part of that path, even if I put all the textures in that
path they still don't appear. Daniel's standalone buildings are all
textured, maybe you could ask him. I have a tut on how to get these
things into Unity

https://sites.google.com/site/terrymorgan1213/tutorials/unity_model_import

Links to example buildings

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hreikin
joined 10 years 7 months ago
12/16/2014 - 08:01
hreikin's picture

@terry i just downloaded pack 02 and pack 03 on an unrelated computer and the models are all textured when i open them and preview them with F12 in blender

im a little lost as to where to go with this as i cant recreate your problem

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terrymorgan
joined 12 years 6 months ago
12/16/2014 - 10:02

Hi Hreiken,
I'm getting textures in f12 render also, just not in the 3d view.
All the materials show up white also, can't seem to stick a texture on them,
although they're all there in properties/texture.

I ctrl-j
joined all the parts and imported into Unity but only the 1st part I selected
had a texture, the mesh has to be 1 mesh to work well in Unity. What Blender are
you using?

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terrymorgan
joined 12 years 6 months ago
12/16/2014 - 12:42

K, I figured it out, I went to my NKEY menu under shading I had multitexture, changed it to GLSL

now I can see the textures.

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hreikin
joined 10 years 7 months ago
12/16/2014 - 13:52
hreikin's picture

@terry sorry for the delay iv been at work, my blender skills are amazingly minimal as you can probably tell, glad you got it sorted

as for joining parts/unity, i use Torque3D not unity and dont have to join parts (as far as i know) i just export as Collada and it works, im using blender 2.71 on windows vista

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