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16x16 Fantasy tileset

Author: 
Jerom
Friday, July 12, 2013 - 12:09
Art Type: 
2D Art
Tags: 
retro
roguelike
16x16
tileset
tiles
gameboy
pixel
Character
Fantasy
items
monsters
License(s): 
CC-BY-SA 3.0
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Mini-characters and various fantasy stuff for gameboy-like (or Famicom-like) games (roguelikes-likes, zelda-likes, RPG...)

+ 2 examples (with crazy colors).

File(s): 
16x16_Jerom_CC-BY-SA-3.0.png 16x16_Jerom_CC-BY-SA-3.0.png 11.2 Kb [13187 download(s)]
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Comments

F8_Sean
joined 13 years 2 weeks ago
07/12/2013 - 12:33
F8_Sean's picture

Nice!

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Onsemeliot
joined 11 years 10 months ago
07/14/2018 - 09:04
Onsemeliot's picture

Great work.

Only: You have put two "5" and no "6" in there...

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Jerom
joined 12 years 3 months ago
07/12/2013 - 16:38
Jerom's picture

Thank you! It's fixed now!

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ldarren
joined 11 years 10 months ago
07/13/2013 - 23:26

throw in some skill icons if possible :D

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Jerom
joined 12 years 3 months ago
07/14/2013 - 03:00
Jerom's picture

what do you mean by "skill icons"?

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ldarren
joined 11 years 10 months ago
08/03/2013 - 07:49

what i meant was spell or abilities icons. sorry for the confusion.

for example fire arrow, stealth, bash and fire bolt. i think this is important for rpg related games, and i'm planing to make one myself

btw, i have left similar comment on your 32x32 tileset page ;p

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Eiyeron
joined 12 years 2 months ago
07/18/2013 - 07:16

I like this! 4 shades? Could work rock on a calc!

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Jerom
joined 12 years 3 months ago
08/03/2013 - 06:58
Jerom's picture

@ldarren with the V2, I added some new icons; is it OK?

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ldarren
joined 11 years 10 months ago
08/03/2013 - 08:04

thanks so much for spending time on my request. ya, i think those new icons are generic enough to be useful for everyone. thanks

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surt
joined 15 years 11 months ago
08/10/2013 - 03:08
surt's picture

Ook! Those new mockups are awesome.

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seven
joined 11 years 8 months ago
08/17/2013 - 13:13

How did you pick your colors? They look great. :)

Thanks for these, they are very useful placeholders.

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seven
joined 11 years 8 months ago
08/17/2013 - 22:11

Also, if you'd be willing to put together more color palettes, it would be much appreciated.

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Jerom
joined 12 years 3 months ago
08/18/2013 - 01:04
Jerom's picture

@ seven : I picked the colors from "Color Ramp Creator" http://www.pixelfor.me/crc/ Nice little online tool where you can create palettes with 16/8/4 shades.

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ldarren
joined 11 years 10 months ago
08/28/2013 - 09:21

are you still updating this tileset? Is it ok to add more icons? if so, i suggest to add some debuf icon such as deseased, cursed and poisoned icons

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Jerom
joined 12 years 3 months ago
08/28/2013 - 09:38
Jerom's picture

@ldarren: well, right now, I don't have time to update the tileset (working on other stuff, and this format is so... tiny)... so you can create/add more icons : with only 4 colors, it's really easy & quick to create 16*16 sprites ;)

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Sharm
joined 13 years 6 months ago
08/28/2013 - 19:10
Sharm's picture

I just realized that it wouldn't take much work for these tiles to work with the ones I made, just some tweaking of colors.  I haven't said this before, but I think you did a fantastic job on this and your other submissions.  It's not a lot of space so things like readability and character are hard to put in, but you make it look easy.

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Jerom
joined 12 years 3 months ago
11/25/2013 - 10:52
Jerom's picture

Thank you Charm!  Feel free to add my tiles to your project!

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diogok
joined 11 years 8 months ago
09/12/2013 - 23:41

Nice tileset, I am using it in my  js13kgames entry: https://github.com/diogok/herogame

Thank you for such nice work!

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Eiyeron
joined 12 years 2 months ago
11/25/2013 - 00:11

I did a quick recolor to make it work on GameBoy / TI Calculator palette, and it really rocks, nice work!

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Jerom
joined 12 years 3 months ago
11/25/2013 - 02:55
Jerom's picture

@Eiyeron : cool! Can you post a screenshot or/and a link to your game? I'm curious to see how it looks^^

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Eiyeron
joined 12 years 2 months ago
11/26/2013 - 02:29

Ha, it's not what I mean, but I could easily do a mockup to show you how your sprites could fit well on a screen.

The main problem is the size. For 16*16 sprites, we can see only 8*4 sprites. If a 8*8 version is made, I could, with pleasure, change my tileset, or merge with that version, and we could have 16*8 sprites on screen (or 8*8 on my rogue like)

 Anyway, here is a bigger than the screen mockup I drew myself to givee ideas. Look how it's way under your level: p

 

 

EDIT: I added a mockup on how your tileset should look on a TI calc. I scaled the mockup *2, because 96*64 is way too little to enjoy the details!

 

EDIT 2 : Some Dawnbringer 32 palette fiddlings...

Attachments: 
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Tutimane
joined 11 years 6 months ago
12/12/2013 - 11:39

btw op im using your tileset in rmvx ace.

  • Gameboy Theme
  • 10 Stages w/1 town for each stage. They are reminiscent of Akristas Ring for Nes.
  • Percentage Battle System: On map a Level 1 enemy has an 80% chance to be hit. Having a Sword boosts the percentage and magic boosts it x2. Late game it can get hard with out items and weapons as the sword can dull/break. In the event that you are out of options you can bribe some enemies with money to run away.
  • Zelda nes Style Hud: Hearts and 4 icons for equip slots.
  • Story: You are the first Sword-Mage Class ever and a failed prodigy mage from ancient times cast a spell around the surrounding world stunting all mages of their power. Being a Sword-Mage you havent been effected 100%. You can weild your sword in battle and use magic only if you can find mana pots. You must endure the lands and complete quests in order to survive just to save all magic in the world. This is "Legend of Mana Quest" (working title) (i know legend of mana exists and this game has nothing to do with it)

all 9 stages are complete! working on battle system now.

THANK YOU for the graphics \(^-^)\

Ill post pics when my new charger comes in.

 

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Eiyeron
joined 12 years 2 months ago
12/12/2013 - 13:05

Oh, by the way, there is a little pixel off in the left wall. That's quite strange to not see it on the other walls nor on the mockups. A little fix should be done to remove it! ;)

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Jerom
joined 12 years 3 months ago
12/12/2013 - 15:11
Jerom's picture

@Eiyeron : edit done! Thank you^^ 96*64px is very small: good work to fit a game into this small screen!

@Tutimane : I can't wait to see/play your game!

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digipure
joined 12 years 9 months ago
05/12/2014 - 07:54

Thank you for this wonderful tile set!

I'm using it for a small Zelda-inspired 2D game with Unity. It's still in development, but looks like this.

 

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IWan ToMAS
joined 10 years 6 months ago
10/18/2014 - 08:22
IWan ToMAS's picture

Hi I've used your tileset on a little project, here's a first draft:

 

http://mypicload.com/sdw/build/web/tdn.html

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GuillermoCrocetti
joined 9 years 11 months ago
08/20/2015 - 14:35

Hi there,

I’m building an (mmo rpg zelda-like retro game) that will be free to play, and i like very much your assets. 

 

I've read the CC-BY-SA 3.0 and I wonder if there are anything to take in account before using this material for commercial purposes other than just give you credit for it. 

 

If you are interesting in collaborate with the project ill will glad of making you part of it, for the moment the project members are just me :D, but if you want to know more and see how the work goes contact me.

 

 

Warning: My English may suck.

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Onsemeliot
joined 11 years 10 months ago
03/01/2016 - 01:39
Onsemeliot's picture

test

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unknown
joined 9 years 1 month ago
06/01/2016 - 19:58

Hey,

I made a short puzzle with this asset: https://archaicbit.itch.io/cornelius

 

It's for a small game jam on a local gamedev community (and a jam into itch.io also).

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Jerom
joined 12 years 3 months ago
06/01/2016 - 20:32
Jerom's picture

really nice!

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BenMcLean
joined 11 years 9 months ago
10/28/2017 - 08:36

This is great!

I wish the characters had full sprite sheets facing in all directions with walk cycles though.

If anybody ends up making that, please let me know! :)

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jazzelyah
joined 7 years 2 weeks ago
04/29/2018 - 00:15

Hi, I love your art! I'm sorry for the newb question, but how do you change the colors? hehehe thanks

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Jerom
joined 12 years 3 months ago
04/29/2018 - 10:44
Jerom's picture

Tank you!

You can change the colors in any art program (ie. paint, photoshop, krita).

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B3L7
joined 6 years 11 months ago
06/06/2018 - 13:15
B3L7's picture

I used these assets in my project:

 

Phaser 3 Tilemap & File Pack Project Template

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Juxxec
joined 11 years 4 months ago
07/14/2018 - 03:47
Juxxec's picture

Hey! I really like these sprites and I am going to use them in a game I am making. Will post more information as the project moves along.

I have attached a sample video from my game.

As you can see I really suck at pixel art, but I think the animation turned out well. 

@Jerom, would you be interested in a commision to do a few more of these sprites and maybe animate them?

 

Attachments: 
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Jerom
joined 12 years 3 months ago
07/15/2018 - 03:42
Jerom's picture

@B3L7: Glad my assets helped you!

@Juxxec: I'm interested: can you send me infos via a Private Message/Contact?

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numonkeys
joined 4 years 11 months ago
05/24/2020 - 18:47

Hi -- wanted to share that we've used some of these assets in a retro-RPG. Just posted the demo link & more info here:

https://opengameart.org/content/the-janayana-demo-16x16-4-color-rpg-artwork

Thx for making great artwork!

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OptimusDu
joined 5 years 5 months ago
01/06/2021 - 18:24
OptimusDu's picture

I used this tileset to make a Gameboy game for a holiday gamejam. Great stuff! Beautiful pixels. https://ericxdu.itch.io/neclaus-quest

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Gardner
joined 13 years 4 months ago
03/13/2022 - 12:55
Gardner's picture

Hello! I'm using it here: https://maykelsb.itch.io/unstable?secret=Zz78Wo7vOa7HiA6rrlBIp0nLaMg / https://github.com/maykelsb/Unstable

Thank you so much.

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