Tileset for traffic game
Hello :)
I'm implementing a flash game where the players move their cars on the streets of a city map (something like old Grand Theft Auto, but only the roads). Every tile of the map is 128x128 pixels and most of them are roads, intersections or tiles with traffic lights or traffic policemen. Some tiles aren't "walkable" and can be buildings such as houses of the city. Buildings can also be 128x128.
Can anyone create a simple tileset including all these stuff?
The light gray tiles are roads and the dark gray tiles can be buildings or grass etc. The blue cursor will be the car.
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Hi,
I'm pretty sure there is one or two sets on OpenGameArt that would suit your needs perfectly. While I look for it, can you please tell me whether and how (what search terms) you searched? This way we can find out if the art is insufficiently tagged.
@Puma:
Would these tiles be suitable for you?
Thank your for answers :)
qubodup, I tried searching with the keywords "road tilesets", "city tilesets" and I saw many but I would like to see something else, too.
CruzR, it seems nice (I didn't notice it when i did the search), I will try to test it on my game to see it.
I forgot to mention that the main target group of the flash game will be kids (the main concept is traffic education) and I would like the graphics to seem ideal for them. But I won't reject any other options. Thus, CruzR's suggestion is interesting and I already downloaded to test it.
Try this one too: http://opengameart.org/content/isometric-road-tiles-nova
and: http://opengameart.org/content/isometric-road-tiles-water-expansion
You may ask Kenny to add any missing pieces for your game.
Kenney's collection is great. I will see how easily I can convert the orthogonal map to isometric map.