To my knowledge nothing like you described currently exists, however, there are some Japanese objects such as foo dogs and archetecture available here.
As for commissioning the costumes for your game, Redshrike made the original LPC sprites, but I don't believe he's active anymore. I'd recomend Bluecarrot16 for any commisions you have. He's one of the best LPC artists out there and takes plenty of commissions. You can look at his work here. Additionaly, BenCreating has submitted some costume commissions in the past, mainly for castleonia, but I don't know if he's currently open to commissions.
So you're the one behind the generator? I was wondering who it was. I recently made some spear recolors here (first comment) and thought they would work great in it. :)
Ok, awesome! As for the hammering, it would work welll even with no player animation, just to signal it's in use. Also, unless you change all of the clothing for the LPC characters, a new player animation is pretty impractical. Looking at the gifs of the smash animation, would it be possible to use less frames and angle the hammer to make the blow cleaner? Either way, I can't wait to see the final result. :)
Ps. I'll be busy the next few days, so I probably won't have time to respond this week.
Here's some ideas: the one thing that really seems to be missing is a quenching station, where the forged items are cooled in water, something like a cauldron with a steam burst animation would work. If i'm really going to go all in, maybe a red hot ingot that can fit on the anvil and has animations as it's hammered into a sword?
To my knowledge nothing like you described currently exists, however, there are some Japanese objects such as foo dogs and archetecture available here.
As for commissioning the costumes for your game, Redshrike made the original LPC sprites, but I don't believe he's active anymore. I'd recomend Bluecarrot16 for any commisions you have. He's one of the best LPC artists out there and takes plenty of commissions. You can look at his work here. Additionaly, BenCreating has submitted some costume commissions in the past, mainly for castleonia, but I don't know if he's currently open to commissions.
-Sincerely
FiveBrosStopMosYT
Yeah! It would look awesome as a seasonal Sarah for halloween. @MedicineStorm
Awesome! I'm probably going to do some more recolors of items in the future, seeing as that's as far as my pixel art skills go. :)
So you're the one behind the generator? I was wondering who it was. I recently made some spear recolors here (first comment) and thought they would work great in it. :)
-Sincerely
FiveBrosStopMosYT
Oh! Looks awesome bluecarrot16!
Glad to see you weren't abducted by aliens after all! :) It's looking good, too bad I don't know how to code. :(
Is the new version available on Github yet?
-Sincerely
FiveBrosStopMosYT
Ok, awesome! As for the hammering, it would work welll even with no player animation, just to signal it's in use. Also, unless you change all of the clothing for the LPC characters, a new player animation is pretty impractical. Looking at the gifs of the smash animation, would it be possible to use less frames and angle the hammer to make the blow cleaner? Either way, I can't wait to see the final result. :)
Ps. I'll be busy the next few days, so I probably won't have time to respond this week.
-Sincerly
FiveBrosStopMosYT
Looks great! Thanks ElizaWy!
Here's some ideas: the one thing that really seems to be missing is a quenching station, where the forged items are cooled in water, something like a cauldron with a steam burst animation would work. If i'm really going to go all in, maybe a red hot ingot that can fit on the anvil and has animations as it's hammered into a sword?
Awesome! I already have ideas for how to use this! :)
-Sincerely
FiveBrosStopMosYT
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