I'm more trying to figure out how to set up the sprite/image set and telling the engine which image to use and when. I looked at the documentation, and in the animation files but I couldn't make heads or tails of it.
Is the numbers after frame= grid coordinates of the image? If they are do I use tiled to find out the coordinates? Or do I go by XY of the image?
I'm more trying to figure out how to set up the sprite/image set and telling the engine which image to use and when. I looked at the documentation, and in the animation files but I couldn't make heads or tails of it.
Is the numbers after frame= grid coordinates of the image? If they are do I use tiled to find out the coordinates? Or do I go by XY of the image?
Thanks in advance.
Thank you for the help, I think I'm getting the hang of it.