This has a bit of a lack of information. you should say what programs will be used, what knowledge is needed and so on. its actually a little hard to take you seriously with an intro like that. I thought this would be an opportunity to get a bit of work but I feel like you can just be two random people that'll work on a game for a week then stop. I may reconsider accepting a role if you can give some proper info and an idea on what your doing.
Well because of my age i cant really hire anyone and i dont know anyone that would want to work with me for free. So i do just have to bare with doing it all myself. Im able to do mostly everything but some things i lack proficiency in such as rigging and programming. But i guess i can worry about that when i get to those points where i require them
Thankyou. Im already at the tech demo stage on my open world zombie survival and its most definitely not the first. Im just not too experienced with 3d games (made tons on game maker asa kid) that is some very good advice, but i think that sscaling back my scope isnt the way i am cx. Thankyou very much.
models look nice. I can already see unity is being used because your using UFPS Kit.
This has a bit of a lack of information. you should say what programs will be used, what knowledge is needed and so on. its actually a little hard to take you seriously with an intro like that. I thought this would be an opportunity to get a bit of work but I feel like you can just be two random people that'll work on a game for a week then stop. I may reconsider accepting a role if you can give some proper info and an idea on what your doing.
This and some other music you put are seem so great. mind if I use them in my top down shooter? (Will be in a Credits Screen)
really love this.
Wow. these are amazing. thankyou.
they look amazing. ill make use of them c:
What were these made with? Blender maya 3d?
Thankyou for the advice
Well because of my age i cant really hire anyone and i dont know anyone that would want to work with me for free. So i do just have to bare with doing it all myself. Im able to do mostly everything but some things i lack proficiency in such as rigging and programming. But i guess i can worry about that when i get to those points where i require them
Thankyou. Im already at the tech demo stage on my open world zombie survival and its most definitely not the first. Im just not too experienced with 3d games (made tons on game maker asa kid) that is some very good advice, but i think that sscaling back my scope isnt the way i am cx. Thankyou very much.
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