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Re: Lithosphere realtime terrain generator looks amazing.
Tuesday, December 14, 2010 - 10:27

Amazing.  That's all I have to say.

Re: Art for Code
Monday, December 13, 2010 - 19:22

Maybe I'm not looking in the right place, but I don't see any requests for art on the site, just requests for features.  What am I missing?  Or do I have it backward?

Re: Any texture requests?
Monday, December 13, 2010 - 18:14

It should be noted that burningwell.org is not only a great place to [i]get[/i] texture photos, but also a great place to upload them as well, as long as you're okay with releasing them into the public domain (which is required). I've done plenty of both, and I'm not exactly an experienced photographer.

Re: Two Pistols
Sunday, December 12, 2010 - 22:53

Out of curiosity, what kind of pistol were these based on?

Re: Weekly Challenge: Espionage (due Dec 20th)
Sunday, December 12, 2010 - 21:18

What's espionage without a little safe-cracking?

My first submission to OGA. I'm really liking the idea of weekly challenges to get me to actually make stuff, instead of being lazy. :)

http://opengameart.org/content/metal-safe-with-combination-lock

Re: Painterly Spell Icons part 1
Sunday, December 12, 2010 - 11:34

That's awesome.  What software did you use?

Re: Thri-kreen
Thursday, December 9, 2010 - 21:01

Not to break balls or anything, but aren't thri-kreen ©WotC?

Re: OSARE - Feedback
Thursday, December 9, 2010 - 20:30

I've been playing this game on WINE recently, and I think it has a lot of potential.  The skill/attribute/power system is very simple, yet elegant.  I like it a lot!  I think it just needs to be extended if the game is going to be getting longer (which I assume it is).  Do you have any plans for that?  I read on the site that you were planning on incorporating new weapon types into the game, so I think I can come up with an idea of how this might be used to stretch out the advancement.  If you're interested, I'll put my ideas down in a spreadsheet for you.

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