I love this! Rez is a tuffy :) Its a simple sprite done well. The idle animation really shows his ready to rumble attitude. It may (or not) be furthered by adding a simple breathe to the animation. Just raise the body by 1 pixel on the frames when his eyes are wide maybe. Just something to try out :) Nice work!
Ok I had a quick go mate here are some pointers.....
1. When you draw sprites start with basic shapes. If you can tell what it is without detail, youre off to a good start.
see - start with shapes image.
2. Then you need to decide on a light source. Top left/right is an easy choice. Body parts that are further back are darker.
see - light source pic.
3. You used too many colours which leads to unnecessary pixel placement. A base colour, shadow and highlight are all that is needed for each part of the sprite. Sometimes only 2 colours will suffice.
4. Youre idle animation was a little busy. 4 frames for breathing is ok. If you want to add the blink then extend it to 8 frames.
see attached gif.
5. A very simple walk can be achieved in 4 frames. Its a bit like a waddle.
see attached gif.
6. I also did a better walk but that requires a lot of re-drawing so its best to start with static characters so you get good at identifying and using shapes. Then animation becomes easier.
see attached gif.
7. use a grid in your editor of choice to make a sprite sheet. This character fits well in a 36 x 36px frame.
Woot! Thanks for your support everyone. I really appreciate it :) I almost feel guilty for hoarding all the gold trophies.......almost hehe ;) Big shout out to everyone who participated and withthelove for organising and coming up with the cool themes that inspire people in many different ways. Cheers!
I love this! Rez is a tuffy :) Its a simple sprite done well. The idle animation really shows his ready to rumble attitude. It may (or not) be furthered by adding a simple breathe to the animation. Just raise the body by 1 pixel on the frames when his eyes are wide maybe. Just something to try out :) Nice work!
Oh nice!.....wowser, 12 more people joined yesterday! Up to 47 so far :) We might get a few entries hey. Everything crossed!
Ok I had a quick go mate here are some pointers.....
1. When you draw sprites start with basic shapes. If you can tell what it is without detail, youre off to a good start.
see - start with shapes image.
2. Then you need to decide on a light source. Top left/right is an easy choice. Body parts that are further back are darker.
see - light source pic.
3. You used too many colours which leads to unnecessary pixel placement. A base colour, shadow and highlight are all that is needed for each part of the sprite. Sometimes only 2 colours will suffice.
4. Youre idle animation was a little busy. 4 frames for breathing is ok. If you want to add the blink then extend it to 8 frames.
see attached gif.
5. A very simple walk can be achieved in 4 frames. Its a bit like a waddle.
see attached gif.
6. I also did a better walk but that requires a lot of re-drawing so its best to start with static characters so you get good at identifying and using shapes. Then animation becomes easier.
see attached gif.
7. use a grid in your editor of choice to make a sprite sheet. This character fits well in a 36 x 36px frame.
see grid example image.
Hope that helps!
Woot! Thanks for your support everyone. I really appreciate it :) I almost feel guilty for hoarding all the gold trophies.......almost hehe ;) Big shout out to everyone who participated and withthelove for organising and coming up with the cool themes that inspire people in many different ways. Cheers!
@VOLThor6 I did intend to and thought I did, but obviously didn't :/ FIXED! :)
@joe Strout Mini Micro looks cool! If you want you can start a community topic on the jam page.
Cheers!
Wow! love it! The dealer is a nice touch. What a great idea!
Nice work! It tiles very well indeed :)
Cheers mate!
Here is my entry
https://opengameart.org/content/lucky-leprechaun-platformer
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