I'm trying to make a turn-based rpg or something like that...
I'm collecting pieces of old, unfinished game projects and already writing new stuff, so here's the repository: https://github.com/buch415/Tales-of-Gydia; future updates will be placed in the same repository
This stuff is great! We're using it in our game Tales of Gydia: http://opengameart.org/forumtopic/lpc-entry-tales-of-gydia-progress-thread
...And sorry for the Linux build not available yet, but I'm still pretty busy on code and I'm still learning how to do that... :)
Quick (and sadly few) updates for today:
Now working on inventory system...
Thanks for suggestion farrer! I will do it asap...
Really good!
I would really like to see the unfinished chars animated, too...
... and maybe send me a link to your project, I woud really appreciate it :)
Just credit Buch and link back to my OGA profile
@daneeklu: WONDERFUL!!! would you make the four-directions frames for each spell (of course the turtle shell shouldn't need it...)
@surt: why did you gave up your zombie? it looks very good! (and would fit perfectly in my game :))
would someone expand a bit more outside tilesets? i mean: some street tileset, some grass variations...
@daanelku: would you please make a version of your sandy tileset without water, so that it could be used also as a desert or something like that?
I'm trying to make a turn-based rpg or something like that...
I'm collecting pieces of old, unfinished game projects and already writing new stuff, so here's the repository: https://github.com/buch415/Tales-of-Gydia; future updates will be placed in the same repository
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